From b1bf1c59ed2f4a3a8b91e8457cf7be1202cd9843 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Sun, 21 Feb 2021 16:10:54 +0100 Subject: [PATCH] Set OverrideDirection for SpriteView in the storage interface. --- .../GameObjects/Components/Storage/ClientStorageComponent.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs index 5088e1a4b9..334b983c59 100644 --- a/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs +++ b/Content.Client/GameObjects/Components/Storage/ClientStorageComponent.cs @@ -347,7 +347,8 @@ namespace Content.Client.GameObjects.Components.Storage var hBoxContainer = new HBoxContainer(); EntitySpriteView = new SpriteView { - MinSize = new Vector2(32.0f, 32.0f) + MinSize = new Vector2(32.0f, 32.0f), + OverrideDirection = Direction.South }; EntityName = new Label {