Adds fire/air alarms (#5018)
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: E F R <602406+Efruit@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -1,5 +1,6 @@
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using System;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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@@ -14,6 +15,9 @@ namespace Content.Server.Atmos.Piping.Unary.Components
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[ViewVariables(VVAccess.ReadWrite)]
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public bool Enabled { get; set; } = true;
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[ViewVariables]
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public bool IsDirty { get; set; } = false;
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[ViewVariables(VVAccess.ReadWrite)]
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public bool Welded { get; set; } = false;
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@@ -33,19 +37,30 @@ namespace Content.Server.Atmos.Piping.Unary.Components
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[ViewVariables(VVAccess.ReadWrite)]
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public float InternalPressureBound { get; set; } = 0f;
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}
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public enum VentPumpDirection : sbyte
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{
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Siphoning = 0,
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Releasing = 1,
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}
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public GasVentPumpData ToAirAlarmData()
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{
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if (!IsDirty) return new GasVentPumpData { Dirty = IsDirty };
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[Flags]
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public enum VentPressureBound : sbyte
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{
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NoBound = 0,
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InternalBound = 1,
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ExternalBound = 2,
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return new GasVentPumpData
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{
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Enabled = Enabled,
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Dirty = IsDirty,
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PumpDirection = PumpDirection,
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PressureChecks = PressureChecks,
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ExternalPressureBound = ExternalPressureBound,
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InternalPressureBound = InternalPressureBound
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};
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}
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public void FromAirAlarmData(GasVentPumpData data)
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{
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Enabled = data.Enabled;
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IsDirty = data.Dirty;
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PumpDirection = (VentPumpDirection) data.PumpDirection!;
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PressureChecks = (VentPressureBound) data.PressureChecks!;
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ExternalPressureBound = (float) data.ExternalPressureBound!;
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InternalPressureBound = (float) data.InternalPressureBound!;
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}
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}
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}
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