Guitar Smashing (#17724)
This commit is contained in:
18
Content.Server/Damage/Components/DamageOnHitComponent.cs
Normal file
18
Content.Server/Damage/Components/DamageOnHitComponent.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using Content.Shared.Damage;
|
||||
|
||||
|
||||
// Damages the held item by a set amount when it hits someone. Can be used to make melee items limited-use.
|
||||
namespace Content.Server.Damage.Components;
|
||||
|
||||
[RegisterComponent]
|
||||
public sealed class DamageOnHitComponent : Component
|
||||
{
|
||||
[DataField("ignoreResistances")]
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public bool IgnoreResistances = true;
|
||||
|
||||
[DataField("damage", required: true)]
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public DamageSpecifier Damage = default!;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user