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b0f212bad5
@@ -4,6 +4,7 @@ using Content.Server.GameObjects.EntitySystems;
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using Content.Server.Interfaces.GameObjects;
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using Content.Shared.GameObjects;
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using Content.Shared.Input;
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using JetBrains.Annotations;
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using SS14.Server.GameObjects;
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using SS14.Server.GameObjects.Components.Container;
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using SS14.Server.Interfaces.Player;
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@@ -13,8 +14,10 @@ using SS14.Shared.Interfaces.GameObjects;
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using SS14.Shared.Interfaces.GameObjects.Components;
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using SS14.Shared.Interfaces.Network;
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using SS14.Shared.IoC;
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using SS14.Shared.Log;
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using SS14.Shared.Map;
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using SS14.Shared.Serialization;
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using SS14.Shared.Utility;
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using SS14.Shared.ViewVariables;
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namespace Content.Server.GameObjects
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@@ -39,8 +42,8 @@ namespace Content.Server.GameObjects
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}
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}
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private Dictionary<string, ContainerSlot> hands = new Dictionary<string, ContainerSlot>();
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private List<string> orderedHands = new List<string>();
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[ViewVariables] private Dictionary<string, ContainerSlot> hands = new Dictionary<string, ContainerSlot>();
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[ViewVariables] private List<string> orderedHands = new List<string>();
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// Mostly arbitrary.
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public const float PICKUP_RANGE = 2;
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@@ -74,7 +77,7 @@ namespace Content.Server.GameObjects
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/// <inheritdoc />
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public void RemoveHandEntity(IEntity entity)
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{
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if(entity == null)
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if (entity == null)
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return;
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foreach (var slot in hands.Values)
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@@ -155,13 +158,20 @@ namespace Content.Server.GameObjects
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return slot.CanInsert(item.Owner);
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}
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/// <summary>
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/// Drops the item in a slot.
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/// </summary>
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/// <param name="slot">The slot to drop the item from.</param>
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/// <param name="coords"></param>
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/// <returns>True if an item was dropped, false otherwise.</returns>
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public bool Drop(string slot, GridLocalCoordinates? coords)
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public string FindHand(IEntity entity)
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{
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foreach (var (index, slot) in hands)
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{
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if (slot.ContainedEntity == entity)
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{
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return index;
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}
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}
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return null;
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}
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public bool Drop(string slot, GridLocalCoordinates coords)
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{
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if (!CanDrop(slot))
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{
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@@ -178,14 +188,119 @@ namespace Content.Server.GameObjects
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item.RemovedFromSlot();
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// TODO: The item should be dropped to the container our owner is in, if any.
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var itemTransform = item.Owner.GetComponent<ITransformComponent>();
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itemTransform.LocalPosition = coords ?? Owner.GetComponent<ITransformComponent>().LocalPosition;
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item.Owner.Transform.LocalPosition = coords;
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Dirty();
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return true;
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}
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public bool Drop(IEntity entity, GridLocalCoordinates coords)
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{
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if (entity == null)
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{
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throw new ArgumentNullException(nameof(entity));
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}
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var slot = FindHand(entity);
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if (slot == null)
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{
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throw new ArgumentException("Entity must be held in one of our hands.", nameof(entity));
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}
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return Drop(slot, coords);
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}
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public bool Drop(string slot)
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{
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if (!CanDrop(slot))
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{
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return false;
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}
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var inventorySlot = hands[slot];
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var item = inventorySlot.ContainedEntity.GetComponent<ItemComponent>();
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if (!inventorySlot.Remove(inventorySlot.ContainedEntity))
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{
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return false;
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}
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item.RemovedFromSlot();
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// TODO: The item should be dropped to the container our owner is in, if any.
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item.Owner.Transform.LocalPosition = Owner.Transform.LocalPosition;
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Dirty();
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return true;
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}
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public bool Drop(IEntity entity)
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{
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if (entity == null)
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{
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throw new ArgumentNullException(nameof(entity));
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}
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var slot = FindHand(entity);
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if (slot == null)
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{
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throw new ArgumentException("Entity must be held in one of our hands.", nameof(entity));
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}
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return Drop(slot);
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}
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public bool Drop(string slot, BaseContainer targetContainer)
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{
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if (!CanDrop(slot))
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{
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return false;
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}
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var inventorySlot = hands[slot];
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var item = inventorySlot.ContainedEntity.GetComponent<ItemComponent>();
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if (!inventorySlot.CanRemove(inventorySlot.ContainedEntity))
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{
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return false;
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}
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if (!targetContainer.CanInsert(inventorySlot.ContainedEntity))
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{
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return false;
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}
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if (!inventorySlot.Remove(inventorySlot.ContainedEntity))
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{
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throw new InvalidOperationException();
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}
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item.RemovedFromSlot();
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if (!targetContainer.Insert(item.Owner))
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{
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throw new InvalidOperationException();
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}
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Dirty();
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return true;
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}
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public bool Drop(IEntity entity, BaseContainer targetContainer)
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{
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if (entity == null)
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{
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throw new ArgumentNullException(nameof(entity));
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}
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var slot = FindHand(entity);
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if (slot == null)
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{
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throw new ArgumentException("Entity must be held in one of our hands.", nameof(entity));
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}
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return Drop(slot, targetContainer);
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}
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/// <summary>
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/// Checks whether an item can be dropped from the specified slot.
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/// </summary>
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@@ -212,10 +327,12 @@ namespace Content.Server.GameObjects
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{
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orderedHands.Add(index);
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}
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if (ActiveIndex == null)
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{
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ActiveIndex = index;
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}
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Dirty();
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}
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@@ -241,6 +358,7 @@ namespace Content.Server.GameObjects
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activeIndex = orderedHands[0];
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}
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}
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Dirty();
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}
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@@ -264,6 +382,7 @@ namespace Content.Server.GameObjects
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dict[hand.Key] = hand.Value.ContainedEntity.Uid;
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}
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}
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return new HandsComponentState(dict, ActiveIndex);
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}
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@@ -288,36 +407,61 @@ namespace Content.Server.GameObjects
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}
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}
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public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null, IComponent component = null)
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public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null,
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IComponent component = null)
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{
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base.HandleMessage(message, netChannel, component);
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switch (message)
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{
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case ClientChangedHandMsg msg:
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{
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var playerMan = IoCManager.Resolve<IPlayerManager>();
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var session = playerMan.GetSessionByChannel(netChannel);
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var playerentity = session.AttachedEntity;
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{
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var playerMan = IoCManager.Resolve<IPlayerManager>();
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var session = playerMan.GetSessionByChannel(netChannel);
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var playerEntity = session.AttachedEntity;
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if (playerentity == Owner && HasHand(msg.Index))
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ActiveIndex = msg.Index;
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break;
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if (playerEntity == Owner && HasHand(msg.Index))
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ActiveIndex = msg.Index;
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break;
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}
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case ClientAttackByInHandMsg msg:
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{
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if (!hands.TryGetValue(msg.Index, out var slot))
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{
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Logger.WarningS("go.comp.hands", "Got a ClientAttackByInHandMsg with invalid hand index '{0}'",
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msg.Index);
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return;
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}
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var playerMan = IoCManager.Resolve<IPlayerManager>();
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var session = playerMan.GetSessionByChannel(netChannel);
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var playerEntity = session.AttachedEntity;
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var used = GetActiveHand?.Owner;
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if (playerEntity == Owner && used != null)
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{
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InteractionSystem.Interaction(Owner, used, slot.ContainedEntity,
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GridLocalCoordinates.Nullspace);
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}
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break;
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}
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case ActivateInhandMsg msg:
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{
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var playerMan = IoCManager.Resolve<IPlayerManager>();
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var session = playerMan.GetSessionByChannel(netChannel);
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var playerentity = session.AttachedEntity;
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var used = GetActiveHand?.Owner;
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{
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var playerMan = IoCManager.Resolve<IPlayerManager>();
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var session = playerMan.GetSessionByChannel(netChannel);
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var playerEntity = session.AttachedEntity;
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var used = GetActiveHand?.Owner;
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if (playerentity == Owner && used != null)
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{
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InteractionSystem.TryUseInteraction(Owner, used);
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}
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break;
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if (playerEntity == Owner && used != null)
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{
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InteractionSystem.TryUseInteraction(Owner, used);
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}
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break;
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}
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}
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}
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}
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