machine upgrade for gas recycler (#12496)
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@@ -1,4 +1,6 @@
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using Content.Shared.Atmos;
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using Content.Shared.Construction.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Server.Atmos.Piping.Binary.Components
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{
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@@ -16,5 +18,29 @@ namespace Content.Server.Atmos.Piping.Binary.Components
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("outlet")]
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public string OutletName { get; set; } = "outlet";
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[ViewVariables(VVAccess.ReadWrite)]
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public float MinTemp = 300 + Atmospherics.T0C;
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[DataField("BaseMinTemp")]
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public float BaseMinTemp = 300 + Atmospherics.T0C;
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[DataField("machinePartMinTemp", customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>))]
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public string MachinePartMinTemp = "Laser";
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[DataField("partRatingMinTempMultiplier")]
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public float PartRatingMinTempMultiplier = 0.95f;
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[ViewVariables(VVAccess.ReadWrite)]
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public float MinPressure = 30 * Atmospherics.OneAtmosphere;
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[DataField("BaseMinPressure")]
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public float BaseMinPressure = 30 * Atmospherics.OneAtmosphere;
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[DataField("machinePartMinPressure", customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>))]
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public string MachinePartMinPressure = "Manipulator";
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[DataField("partRatingMinPressureMultiplier")]
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public float PartRatingMinPressureMultiplier = 0.8f;
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}
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}
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@@ -2,24 +2,24 @@ using Content.Server.Atmos.EntitySystems;
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using Content.Shared.Atmos.Piping;
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using Content.Server.Atmos.Piping.Binary.Components;
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using Content.Server.Atmos.Piping.Components;
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using Content.Server.Construction;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.Nodes;
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using Content.Shared.Atmos;
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using Content.Shared.Audio;
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using Content.Shared.Examine;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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{
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[UsedImplicitly]
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public sealed class GasReyclerSystem : EntitySystem
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{
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[Dependency] private readonly AppearanceSystem _appearance = default!;
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[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
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[Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
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private const float MinTemp = 300 + Atmospherics.T0C; // 300 C
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private const float MinPressure = 30 * Atmospherics.OneAtmosphere; // 3 MPa
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public override void Initialize()
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{
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base.Initialize();
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@@ -27,6 +27,8 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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SubscribeLocalEvent<GasRecyclerComponent, AtmosDeviceUpdateEvent>(OnUpdate);
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SubscribeLocalEvent<GasRecyclerComponent, AtmosDeviceDisabledEvent>(OnDisabled);
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SubscribeLocalEvent<GasRecyclerComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<GasRecyclerComponent, RefreshPartsEvent>(OnRefreshParts);
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SubscribeLocalEvent<GasRecyclerComponent, UpgradeExamineEvent>(OnUpgradeExamine);
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}
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private void OnEnabled(EntityUid uid, GasRecyclerComponent comp, AtmosDeviceEnabledEvent args)
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@@ -41,7 +43,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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if (!EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)
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|| !nodeContainer.TryGetNode(comp.InletName, out PipeNode? inlet)
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|| !nodeContainer.TryGetNode(comp.OutletName, out PipeNode? outlet))
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|| !nodeContainer.TryGetNode(comp.OutletName, out PipeNode? _))
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{
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return;
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}
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@@ -52,12 +54,12 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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}
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else
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{
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if (inlet.Air.Pressure < MinPressure)
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if (inlet.Air.Pressure < comp.MinPressure)
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{
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args.PushMarkup(Loc.GetString("gas-recycler-low-pressure"));
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}
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if (inlet.Air.Temperature < MinTemp)
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if (inlet.Air.Temperature < comp.MinTemp)
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{
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args.PushMarkup(Loc.GetString("gas-recycler-low-temperature"));
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}
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@@ -75,7 +77,7 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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}
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// The gas recycler is a passive device, so it permits gas flow even if nothing is being reacted.
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comp.Reacting = inlet.Air.Temperature >= MinTemp && inlet.Air.Pressure >= MinPressure;
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comp.Reacting = inlet.Air.Temperature >= comp.MinTemp && inlet.Air.Pressure >= comp.MinPressure;
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var removed = inlet.Air.RemoveVolume(PassiveTransferVol(inlet.Air, outlet.Air));
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if (comp.Reacting)
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{
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@@ -109,12 +111,27 @@ namespace Content.Server.Atmos.Piping.Binary.EntitySystems
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UpdateAppearance(uid, comp);
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}
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private void UpdateAppearance(EntityUid uid, GasRecyclerComponent? comp = null, AppearanceComponent? appearance = null)
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private void UpdateAppearance(EntityUid uid, GasRecyclerComponent? comp = null)
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{
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if (!Resolve(uid, ref comp, ref appearance, false))
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if (!Resolve(uid, ref comp, false))
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return;
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appearance.SetData(PumpVisuals.Enabled, comp.Reacting);
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_appearance.SetData(uid, PumpVisuals.Enabled, comp.Reacting);
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}
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private void OnRefreshParts(EntityUid uid, GasRecyclerComponent component, RefreshPartsEvent args)
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{
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var ratingTemp = args.PartRatings[component.MachinePartMinTemp];
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var ratingPressure = args.PartRatings[component.MachinePartMinPressure];
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component.MinTemp = component.BaseMinTemp * MathF.Pow(component.PartRatingMinTempMultiplier, ratingTemp - 1);
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component.MinPressure = component.BaseMinPressure * MathF.Pow(component.PartRatingMinPressureMultiplier, ratingPressure - 1);
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}
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private void OnUpgradeExamine(EntityUid uid, GasRecyclerComponent component, UpgradeExamineEvent args)
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{
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args.AddPercentageUpgrade("gas-recycler-upgrade-min-temp", component.MinTemp / component.BaseMinTemp);
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args.AddPercentageUpgrade("gas-recycler-upgrade-min-pressure", component.MinPressure / component.BaseMinPressure);
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}
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}
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}
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@@ -1,3 +1,6 @@
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gas-recycler-reacting = It is [color=green]converting[/color] waste gases.
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gas-recycler-low-pressure = The input pressure is [color=darkred]too low[/color].
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gas-recycler-low-temperature = The input temperature is [color=darkred]too low[/color].
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gas-recycler-upgrade-min-temp = Minimum temperature
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gas-recycler-upgrade-min-pressure = Minimum pressure
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@@ -583,6 +583,9 @@
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components:
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- type: MachineBoard
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prototype: GasRecycler
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requirements:
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Laser: 2
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Manipulator: 2
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materialRequirements:
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Steel: 10
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Plasma: 10
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Plasma: 5
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