air sensor model (works well enough)
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@@ -111,8 +111,10 @@ namespace Content.Server.Atmos.Monitor.Systems
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public override void Update(float frameTime)
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{
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/* NOPE
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foreach (var uid in _checkPos)
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OpenAirOrReposition(uid);
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*/
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}
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private void OpenAirOrReposition(EntityUid uid, AtmosMonitorComponent? component = null, AppearanceComponent? appearance = null)
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