Dungeon fixes (#14563)
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@@ -157,7 +157,12 @@ public sealed partial class DungeonJob
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ClearDoor(dungeon, grid, entrancePos);
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var gridCoords = grid.GridTileToLocal(entrancePos);
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// Need to offset the spawn to avoid spawning in the room.
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_entManager.SpawnEntity(gen.Door, gridCoords);
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foreach (var ent in gen.Entities)
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{
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_entManager.SpawnEntity(ent, gridCoords);
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}
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count--;
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// Clear out any biome tiles nearby to avoid blocking it
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@@ -1,6 +1,7 @@
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using Content.Shared.Maps;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Shared.Procedural.PostGeneration;
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@@ -15,8 +16,11 @@ public sealed class EntrancePostGen : IPostDunGen
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[DataField("count")]
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public int Count = 1;
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[DataField("door", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string Door = "AirlockGlass";
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[DataField("entities", customTypeSerializer: typeof(PrototypeIdListSerializer<EntityPrototype>))]
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public List<string> Entities = new()
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{
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"AirlockGlass"
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};
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[DataField("tile", customTypeSerializer:typeof(PrototypeIdSerializer<ContentTileDefinition>))]
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public string Tile = "FloorSteel";
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@@ -278,8 +278,8 @@
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frequency: 1
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decals:
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- grasssnowa1
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- grassnowa2
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- grassnowa3
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- grasssnowa2
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- grasssnowa3
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- grasssnowb1
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- grasssnowb2
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- grasssnowb3
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