Adds pills type selection and pills canister (#5539)

* Added pill type selection

Ui textures missing for now

* bugfixes

* Pill type selection

* ui changes

* Added pills canister

* Change requests
This commit is contained in:
Spartak
2021-11-26 22:44:36 -08:00
committed by GitHub
parent 4359a083c5
commit b06becaf98
12 changed files with 204 additions and 80 deletions

View File

@@ -38,13 +38,19 @@ namespace Content.Client.Chemistry.UI
_window.OnClose += Close;
//Setup static button actions.
_window.EjectButton.OnPressed += _ => PrepareData(UiAction.Eject, null, null, null);
_window.BufferTransferButton.OnPressed += _ => PrepareData(UiAction.Transfer, null, null, null);
_window.BufferDiscardButton.OnPressed += _ => PrepareData(UiAction.Discard, null, null, null);
_window.CreatePillButton.OnPressed += _ => PrepareData(UiAction.CreatePills, null, _window.PillAmount.Value, null);
_window.CreateBottleButton.OnPressed += _ => PrepareData(UiAction.CreateBottles, null, null, _window.BottleAmount.Value);
_window.EjectButton.OnPressed += _ => PrepareData(UiAction.Eject, null, null, null, null);
_window.BufferTransferButton.OnPressed += _ => PrepareData(UiAction.Transfer, null, null, null, null);
_window.BufferDiscardButton.OnPressed += _ => PrepareData(UiAction.Discard, null, null, null, null);
_window.CreatePillButton.OnPressed += _ => PrepareData(UiAction.CreatePills, null, null, _window.PillAmount.Value, null);
_window.CreateBottleButton.OnPressed += _ => PrepareData(UiAction.CreateBottles, null, null, null, _window.BottleAmount.Value);
_window.OnChemButtonPressed += (args, button) => PrepareData(UiAction.ChemButton, button, null, null);
for(uint i = 0; i < _window.PillTypeButtons.Length; i++)
{
uint type = i;
_window.PillTypeButtons[i].OnPressed += _ => PrepareData(UiAction.SetPillType, null, type + 1, null, null);
}
_window.OnChemButtonPressed += (args, button) => PrepareData(UiAction.ChemButton, button, null, null, null);
}
/// <summary>
@@ -63,15 +69,15 @@ namespace Content.Client.Chemistry.UI
_window?.UpdateState(castState); //Update window state
}
private void PrepareData(UiAction action, ChemButton? button, int? pillAmount, int? bottleAmount)
private void PrepareData(UiAction action, ChemButton? button, uint? pillType, int? pillAmount, int? bottleAmount)
{
if (button != null)
{
SendMessage(new UiActionMessage(action, button.Amount, button.Id, button.isBuffer, null, null));
SendMessage(new UiActionMessage(action, button.Amount, button.Id, button.IsBuffer, null, null, null));
}
else
{
SendMessage(new UiActionMessage(action, null, null, null, pillAmount, bottleAmount));
SendMessage(new UiActionMessage(action, null, null, null, pillType, pillAmount, bottleAmount));
}
}

View File

@@ -1,4 +1,4 @@
<SS14Window xmlns="https://spacestation14.io"
<SS14Window xmlns="https://spacestation14.io"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
MinSize="400 525"
@@ -72,6 +72,15 @@
<!-- Packaging Info -->
<BoxContainer Orientation="Vertical"
HorizontalExpand="True">
<BoxContainer Orientation="Horizontal">
<!-- Pills Type Buttons -->
<Label Text="{Loc 'chem-master-window-pill-type-label'}"/>
<Control HorizontalExpand="True"
MinSize="50 0"></Control>
<GridContainer Name="Grid" Columns="10">
<!-- Pills type buttons are generated in the code -->
</GridContainer>
</BoxContainer>
<BoxContainer Orientation="Horizontal">
<Label Text="{Loc 'chem-master-window-pills-label'}" />
<Control HorizontalExpand="True"

View File

@@ -6,14 +6,17 @@ using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Robust.Client.AutoGenerated;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Client.Utility;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
using static Content.Shared.Chemistry.Components.SharedChemMasterComponent;
using static Robust.Client.UserInterface.Controls.BoxContainer;
@@ -27,6 +30,9 @@ namespace Content.Client.Chemistry.UI
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public event Action<BaseButton.ButtonEventArgs, ChemButton>? OnChemButtonPressed;
public readonly Button[] PillTypeButtons;
private const string PillsRsiPath = "/Textures/Objects/Specific/Chemistry/pills.rsi";
private static bool IsSpinValid(int n)
{
@@ -42,6 +48,47 @@ namespace Content.Client.Chemistry.UI
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
//Pill type selection buttons, in total there are 20 pills.
//Pill rsi file should have states named as pill1, pill2, and so on.
var resourcePath = new ResourcePath(PillsRsiPath);
var pillTypeGroup = new ButtonGroup();
PillTypeButtons = new Button[20];
for (uint i = 0; i < PillTypeButtons.Length; i++)
{
//For every button decide which stylebase to have
//Every row has 10 buttons
String styleBase = StyleBase.ButtonOpenBoth;
uint modulo = i % 10;
if (i > 0 && modulo == 0)
styleBase = StyleBase.ButtonOpenRight;
else if (i > 0 && modulo == 9)
styleBase = StyleBase.ButtonOpenLeft;
else if (i == 0)
styleBase = StyleBase.ButtonOpenRight;
//Generate buttons
PillTypeButtons[i] = new Button
{
Access = AccessLevel.Public,
StyleClasses = { styleBase },
MaxSize = (42, 28),
Group = pillTypeGroup
};
//Generate buttons textures
var specifier = new SpriteSpecifier.Rsi(resourcePath, "pill" + (i + 1));
TextureRect pillTypeTexture = new TextureRect
{
Texture = specifier.Frame0(),
TextureScale = (1.75f, 1.75f),
Stretch = TextureRect.StretchMode.KeepCentered,
};
PillTypeButtons[i].AddChild(pillTypeTexture);
Grid.AddChild(PillTypeButtons[i]);
}
PillAmount.IsValid = IsSpinValid;
BottleAmount.IsValid = IsSpinValid;
PillAmount.InitDefaultButtons();
@@ -70,6 +117,8 @@ namespace Content.Client.Chemistry.UI
ButtonHelpers.SetButtonDisabledRecursive(Contents, !castState.HasPower);
EjectButton.Disabled = !castState.HasBeaker;
}
PillTypeButtons[castState.SelectedPillType - 1].Pressed = true;
}
/// <summary>
@@ -206,15 +255,15 @@ namespace Content.Client.Chemistry.UI
public class ChemButton : Button
{
public FixedPoint2 Amount { get; set; }
public bool isBuffer = true;
public bool IsBuffer = true;
public string Id { get; set; }
public ChemButton(string _text, FixedPoint2 _amount, string _id, bool _isBuffer, string _styleClass)
public ChemButton(string text, FixedPoint2 amount, string id, bool isBuffer, string styleClass)
{
AddStyleClass(_styleClass);
Text = _text;
Amount = _amount;
Id = _id;
isBuffer = _isBuffer;
AddStyleClass(styleClass);
Text = text;
Amount = amount;
Id = id;
IsBuffer = isBuffer;
}
}

View File

@@ -5,6 +5,7 @@ using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Hands.Components;
using Content.Server.Items;
using Content.Server.Sprite;
using Content.Server.Power.Components;
using Content.Server.UserInterface;
using Content.Shared.ActionBlocker;
@@ -37,6 +38,9 @@ namespace Content.Server.Chemistry.Components
[ComponentReference(typeof(SharedChemMasterComponent))]
public class ChemMasterComponent : SharedChemMasterComponent, IActivate
{
[ViewVariables]
private uint _pillType = 1;
[ViewVariables]
private bool _bufferModeTransfer = true;
@@ -103,7 +107,7 @@ namespace Content.Server.Chemistry.Components
}
var msg = (UiActionMessage) obj.Message;
var needsPower = msg.action switch
var needsPower = msg.Action switch
{
UiAction.Eject => false,
_ => true,
@@ -112,13 +116,13 @@ namespace Content.Server.Chemistry.Components
if (!PlayerCanUseChemMaster(obj.Session.AttachedEntity, needsPower))
return;
switch (msg.action)
switch (msg.Action)
{
case UiAction.Eject:
EntitySystem.Get<ItemSlotsSystem>().TryEjectToHands(OwnerUid, BeakerSlot, obj.Session.AttachedEntityUid);
break;
case UiAction.ChemButton:
TransferReagent(msg.id, msg.amount, msg.isBuffer);
TransferReagent(msg.Id, msg.Amount, msg.IsBuffer);
break;
case UiAction.Transfer:
_bufferModeTransfer = true;
@@ -128,14 +132,18 @@ namespace Content.Server.Chemistry.Components
_bufferModeTransfer = false;
UpdateUserInterface();
break;
case UiAction.SetPillType:
_pillType = msg.PillType;
UpdateUserInterface();
break;
case UiAction.CreatePills:
case UiAction.CreateBottles:
TryCreatePackage(obj.Session.AttachedEntity, msg.action, msg.pillAmount, msg.bottleAmount);
TryCreatePackage(obj.Session.AttachedEntity, msg.Action, msg.PillAmount, msg.BottleAmount);
break;
default:
throw new ArgumentOutOfRangeException();
}
UpdateUserInterface();
ClickSound();
}
@@ -175,13 +183,13 @@ namespace Content.Server.Chemistry.Components
{
return new ChemMasterBoundUserInterfaceState(Powered, false, FixedPoint2.New(0), FixedPoint2.New(0),
"", Owner.Name, new List<Solution.ReagentQuantity>(), BufferSolution.Contents, _bufferModeTransfer,
BufferSolution.TotalVolume);
BufferSolution.TotalVolume, _pillType);
}
return new ChemMasterBoundUserInterfaceState(Powered, true, beakerSolution.CurrentVolume,
beakerSolution.MaxVolume,
beaker.Name, Owner.Name, beakerSolution.Contents, BufferSolution.Contents, _bufferModeTransfer,
BufferSolution.TotalVolume);
BufferSolution.TotalVolume, _pillType);
}
public void UpdateUserInterface()
@@ -310,6 +318,13 @@ namespace Content.Server.Chemistry.Components
var pillSolution = EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(pill.Uid, "food");
EntitySystem.Get<SolutionContainerSystem>().TryAddSolution(pill.Uid, pillSolution, bufferSolution);
//Change pill Sprite component state
if (!pill.TryGetComponent(out SpriteComponent? sprite))
{
return;
}
sprite?.LayerSetState(0, "pill" + _pillType);
//Try to give them the bottle
if (user.TryGetComponent<HandsComponent>(out var hands) &&
pill.TryGetComponent<ItemComponent>(out var item))

View File

@@ -43,9 +43,10 @@ namespace Content.Shared.Chemistry.Components
public readonly bool BufferModeTransfer;
public readonly FixedPoint2 BufferCurrentVolume;
public readonly uint SelectedPillType;
public ChemMasterBoundUserInterfaceState(bool hasPower, bool hasBeaker, FixedPoint2 beakerCurrentVolume, FixedPoint2 beakerMaxVolume, string containerName,
string dispenserName, IReadOnlyList<Solution.ReagentQuantity> containerReagents, IReadOnlyList<Solution.ReagentQuantity> bufferReagents, bool bufferModeTransfer, FixedPoint2 bufferCurrentVolume)
string dispenserName, IReadOnlyList<Solution.ReagentQuantity> containerReagents, IReadOnlyList<Solution.ReagentQuantity> bufferReagents, bool bufferModeTransfer, FixedPoint2 bufferCurrentVolume, uint selectedPillType)
{
HasPower = hasPower;
HasBeaker = hasBeaker;
@@ -57,6 +58,7 @@ namespace Content.Shared.Chemistry.Components
BufferReagents = bufferReagents;
BufferModeTransfer = bufferModeTransfer;
BufferCurrentVolume = bufferCurrentVolume;
SelectedPillType = selectedPillType;
}
}
@@ -66,34 +68,36 @@ namespace Content.Shared.Chemistry.Components
[Serializable, NetSerializable]
public class UiActionMessage : BoundUserInterfaceMessage
{
public readonly UiAction action;
public readonly FixedPoint2 amount;
public readonly string id = "";
public readonly bool isBuffer;
public readonly int pillAmount;
public readonly int bottleAmount;
public readonly UiAction Action;
public readonly FixedPoint2 Amount;
public readonly string Id = "";
public readonly bool IsBuffer;
public readonly uint PillType;
public readonly int PillAmount;
public readonly int BottleAmount;
public UiActionMessage(UiAction _action, FixedPoint2? _amount, string? _id, bool? _isBuffer, int? _pillAmount, int? _bottleAmount)
public UiActionMessage(UiAction action, FixedPoint2? amount, string? id, bool? isBuffer, uint? pillType, int? pillAmount, int? bottleAmount)
{
action = _action;
if (action == UiAction.ChemButton)
Action = action;
if (Action == UiAction.ChemButton)
{
amount = _amount.GetValueOrDefault();
if (_id == null)
Amount = amount.GetValueOrDefault();
if (id == null)
{
id = "null";
Id = "null";
}
else
{
id = _id;
Id = id;
}
isBuffer = _isBuffer.GetValueOrDefault();
isBuffer = isBuffer.GetValueOrDefault();
}
else
{
pillAmount = _pillAmount.GetValueOrDefault();
bottleAmount = _bottleAmount.GetValueOrDefault();
PillAmount = pillAmount.GetValueOrDefault();
PillType = pillType.GetValueOrDefault();
BottleAmount = bottleAmount.GetValueOrDefault();
}
}
}
@@ -114,8 +118,8 @@ namespace Content.Shared.Chemistry.Components
Discard,
ChemButton,
CreatePills,
CreateBottles
}
CreateBottles,
SetPillType
}
}
}

View File

@@ -19,6 +19,7 @@ chem-master-window-transfer-button = Transfer
chem-master-window-discard-button = Discard
chem-master-window-packaging-text = Packaging
chem-master-window-pills-label = Pills:
chem-master-window-pill-type-label = Pill type:
chem-master-window-max-pills-volume-text = max 50u/each
chem-master-window-max-bottles-volume-text = max 30u/each
chem-master-window-create-pill-button = Create

View File

@@ -231,6 +231,7 @@
sprite: Objects/Specific/Chemistry/pills.rsi
state: pill
- type: Item
size: 1
sprite: Objects/Specific/Chemistry/pills.rsi
- type: Tag
tags:
@@ -243,3 +244,23 @@
solutions:
food:
maxVol: 50
- type: entity
name: pill canister
id: PillCanister
parent: BaseItem
description: Holds up to 12 pills.
components:
- type: Sprite
sprite: Objects/Specific/Chemistry/pills_canister.rsi
state: pill_canister
- type: Item
sprite: Objects/Specific/Chemistry/pills_canister.rsi
- type: Storage
capacity: 12
quickInsert: true
areaInsert: true
areaInsertRadius: 1
whitelist:
tags:
- Pill

View File

@@ -13,6 +13,39 @@
{
"name": "pill1"
},
{
"name": "pill2"
},
{
"name": "pill3"
},
{
"name": "pill4"
},
{
"name": "pill5"
},
{
"name": "pill6"
},
{
"name": "pill18"
},
{
"name": "pill19"
},
{
"name": "pill20"
},
{
"name": "pill7"
},
{
"name": "pill8"
},
{
"name": "pill9"
},
{
"name": "pill10"
},
@@ -37,42 +70,6 @@
{
"name": "pill17"
},
{
"name": "pill18"
},
{
"name": "pill19"
},
{
"name": "pill2"
},
{
"name": "pill20"
},
{
"name": "pill3"
},
{
"name": "pill4"
},
{
"name": "pill5"
},
{
"name": "pill6"
},
{
"name": "pill7"
},
{
"name": "pill8"
},
{
"name": "pill9"
},
{
"name": "pill_canister"
},
{
"name": "inhand-left",
"directions": 4

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@@ -0,0 +1,22 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from cev-eris at https://github.com/discordia-space/CEV-Eris/blob/2b969adc2dfd3e9621bf3597c5cbffeb3ac8c9f0/icons/obj/chemical.dmi",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "pill_canister"
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}