Add support for client-side replays (#17168)
This commit is contained in:
@@ -11,6 +11,7 @@ using Robust.Shared.Map;
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using Robust.Shared.Player;
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using Robust.Shared.Players;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Replays;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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@@ -26,6 +27,7 @@ namespace Content.Client.Popups
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[Dependency] private readonly IResourceCache _resource = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
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[Dependency] private readonly IReplayRecordingManager _replayRecording = default!;
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public IReadOnlyList<WorldPopupLabel> WorldLabels => _aliveWorldLabels;
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public IReadOnlyList<CursorPopupLabel> CursorLabels => _aliveCursorLabels;
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@@ -52,8 +54,16 @@ namespace Content.Client.Popups
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.RemoveOverlay<PopupOverlay>();
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}
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private void PopupMessage(string message, PopupType type, EntityCoordinates coordinates, EntityUid? entity = null)
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private void PopupMessage(string message, PopupType type, EntityCoordinates coordinates, EntityUid? entity, bool recordReplay)
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{
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if (recordReplay && _replayRecording.IsRecording)
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{
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if (entity != null)
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_replayRecording.RecordClientMessage(new PopupEntityEvent(message, type, entity.Value));
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else
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_replayRecording.RecordClientMessage(new PopupCoordinatesEvent(message, type, coordinates));
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}
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var label = new WorldPopupLabel(coordinates)
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{
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Text = message,
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@@ -66,23 +76,26 @@ namespace Content.Client.Popups
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#region Abstract Method Implementations
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public override void PopupCoordinates(string message, EntityCoordinates coordinates, PopupType type = PopupType.Small)
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{
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PopupMessage(message, type, coordinates, null);
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PopupMessage(message, type, coordinates, null, true);
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}
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public override void PopupCoordinates(string message, EntityCoordinates coordinates, ICommonSession recipient, PopupType type = PopupType.Small)
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{
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if (_playerManager.LocalPlayer?.Session == recipient)
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PopupMessage(message, type, coordinates, null);
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PopupMessage(message, type, coordinates, null, true);
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}
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public override void PopupCoordinates(string message, EntityCoordinates coordinates, EntityUid recipient, PopupType type = PopupType.Small)
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{
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if (_playerManager.LocalPlayer?.ControlledEntity == recipient)
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PopupMessage(message, type, coordinates, null);
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PopupMessage(message, type, coordinates, null, true);
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}
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public override void PopupCursor(string message, PopupType type = PopupType.Small)
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private void PopupCursorInternal(string message, PopupType type, bool recordReplay)
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{
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if (recordReplay && _replayRecording.IsRecording)
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_replayRecording.RecordClientMessage(new PopupCursorEvent(message, type));
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var label = new CursorPopupLabel(_inputManager.MouseScreenPosition)
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{
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Text = message,
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@@ -92,6 +105,9 @@ namespace Content.Client.Popups
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_aliveCursorLabels.Add(label);
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}
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public override void PopupCursor(string message, PopupType type = PopupType.Small)
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=> PopupCursorInternal(message, type, true);
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public override void PopupCursor(string message, ICommonSession recipient, PopupType type = PopupType.Small)
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{
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if (_playerManager.LocalPlayer?.Session == recipient)
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@@ -137,12 +153,8 @@ namespace Content.Client.Popups
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public override void PopupEntity(string message, EntityUid uid, PopupType type = PopupType.Small)
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{
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if (!EntityManager.EntityExists(uid))
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return;
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var transform = EntityManager.GetComponent<TransformComponent>(uid);
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PopupMessage(message, type, transform.Coordinates, uid);
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if (TryComp(uid, out TransformComponent? transform))
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PopupMessage(message, type, transform.Coordinates, uid, true);
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}
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#endregion
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@@ -151,17 +163,18 @@ namespace Content.Client.Popups
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private void OnPopupCursorEvent(PopupCursorEvent ev)
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{
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PopupCursor(ev.Message, ev.Type);
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PopupCursorInternal(ev.Message, ev.Type, false);
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}
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private void OnPopupCoordinatesEvent(PopupCoordinatesEvent ev)
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{
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PopupCoordinates(ev.Message, ev.Coordinates, ev.Type);
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PopupMessage(ev.Message, ev.Type, ev.Coordinates, null, false);
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}
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private void OnPopupEntityEvent(PopupEntityEvent ev)
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{
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PopupEntity(ev.Message, ev.Uid, ev.Type);
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if (TryComp(ev.Uid, out TransformComponent? transform))
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PopupMessage(ev.Message, ev.Type, transform.Coordinates, ev.Uid, false);
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}
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private void OnRoundRestart(RoundRestartCleanupEvent ev)
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@@ -22,6 +22,7 @@ using Robust.Client.State;
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using Robust.Client.Timing;
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using Robust.Client.UserInterface;
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using Robust.Shared.ContentPack;
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using Robust.Shared.Serialization.Markdown.Mapping;
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using Robust.Shared.Utility;
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namespace Content.Client.Replay;
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@@ -99,6 +100,8 @@ public sealed class ContentReplayPlaybackManager
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{
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switch (message)
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{
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case BoundUserInterfaceMessage:
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break; // TODO REPLAYS refactor BUIs
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case ChatMessage chat:
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// Just pass on the chat message to the UI controller, but skip speech-bubbles if we are fast-forwarding.
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_uiMan.GetUIController<ChatUIController>().ProcessChatMessage(chat, speechBubble: !skipEffects);
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@@ -129,8 +132,7 @@ public sealed class ContentReplayPlaybackManager
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return false;
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}
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private void OnReplayPlaybackStarted()
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private void OnReplayPlaybackStarted(MappingDataNode metadata, List<object> objects)
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{
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_conGrp.Implementation = new ReplayConGroup();
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}
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@@ -3,6 +3,7 @@ using Content.Shared.Movement.Components;
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using Robust.Client.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Network;
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namespace Content.Client.Replay.Spectator;
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@@ -13,61 +14,99 @@ public sealed partial class ReplaySpectatorSystem
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/// <summary>
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/// Simple struct containing position & rotation data for maintaining a persistent view when jumping around in time.
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/// </summary>
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public struct SpectatorPosition
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public struct SpectatorData
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{
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// TODO REPLAYS handle ghost-following.
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/// <summary>
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/// The current entity being spectated.
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/// </summary>
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public EntityUid Entity;
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/// <summary>
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/// The player that was originally controlling <see cref="Entity"/>
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/// </summary>
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public NetUserId? Controller;
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public (EntityCoordinates Coords, Angle Rot)? Local;
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public (EntityCoordinates Coords, Angle Rot)? World;
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public (EntityUid? Ent, Angle Rot)? Eye;
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}
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public SpectatorPosition GetSpectatorPosition()
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public SpectatorData GetSpectatorData()
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{
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var obs = new SpectatorPosition();
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if (_player.LocalPlayer?.ControlledEntity is { } player && TryComp(player, out TransformComponent? xform) && xform.MapUid != null)
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var data = new SpectatorData();
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if (_player.LocalPlayer?.ControlledEntity is not { } player)
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return data;
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foreach (var session in _player.Sessions)
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{
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obs.Local = (xform.Coordinates, xform.LocalRotation);
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obs.World = (new(xform.MapUid.Value, xform.WorldPosition), xform.WorldRotation);
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if (session.UserId == _player.LocalPlayer?.UserId)
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continue;
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if (TryComp(player, out InputMoverComponent? mover))
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obs.Eye = (mover.RelativeEntity, mover.TargetRelativeRotation);
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obs.Entity = player;
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if (session.AttachedEntity == player)
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{
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data.Controller = session.UserId;
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break;
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}
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}
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return obs;
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if (!TryComp(player, out TransformComponent? xform) || xform.MapUid == null)
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return data;
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data.Local = (xform.Coordinates, xform.LocalRotation);
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data.World = (new(xform.MapUid.Value, xform.WorldPosition), xform.WorldRotation);
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if (TryComp(player, out InputMoverComponent? mover))
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data.Eye = (mover.RelativeEntity, mover.TargetRelativeRotation);
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data.Entity = player;
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return data;
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}
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private void OnBeforeSetTick()
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{
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_oldPosition = GetSpectatorPosition();
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_spectatorData = GetSpectatorData();
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}
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private void OnAfterSetTick()
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{
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if (_oldPosition != null)
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SetSpectatorPosition(_oldPosition.Value);
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_oldPosition = null;
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if (_spectatorData != null)
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SetSpectatorPosition(_spectatorData.Value);
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_spectatorData = null;
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}
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public void SetSpectatorPosition(SpectatorPosition spectatorPosition)
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public void SetSpectatorPosition(SpectatorData data)
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{
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if (Exists(spectatorPosition.Entity) && Transform(spectatorPosition.Entity).MapID != MapId.Nullspace)
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if (_player.LocalPlayer == null)
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return;
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if (data.Controller != null
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&& _player.SessionsDict.TryGetValue(data.Controller.Value, out var session)
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&& Exists(session.AttachedEntity)
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&& Transform(session.AttachedEntity.Value).MapID != MapId.Nullspace)
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{
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_player.LocalPlayer!.AttachEntity(spectatorPosition.Entity, EntityManager, _client);
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_player.LocalPlayer.AttachEntity(session.AttachedEntity.Value, EntityManager, _client);
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return;
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}
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if (spectatorPosition.Local != null && spectatorPosition.Local.Value.Coords.IsValid(EntityManager))
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if (Exists(data.Entity) && Transform(data.Entity).MapID != MapId.Nullspace)
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{
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var newXform = SpawnSpectatorGhost(spectatorPosition.Local.Value.Coords, false);
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newXform.LocalRotation = spectatorPosition.Local.Value.Rot;
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_player.LocalPlayer.AttachEntity(data.Entity, EntityManager, _client);
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return;
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}
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else if (spectatorPosition.World != null && spectatorPosition.World.Value.Coords.IsValid(EntityManager))
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if (data.Local != null && data.Local.Value.Coords.IsValid(EntityManager))
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{
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var newXform = SpawnSpectatorGhost(spectatorPosition.World.Value.Coords, true);
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newXform.LocalRotation = spectatorPosition.World.Value.Rot;
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var newXform = SpawnSpectatorGhost(data.Local.Value.Coords, false);
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newXform.LocalRotation = data.Local.Value.Rot;
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}
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else if (data.World != null && data.World.Value.Coords.IsValid(EntityManager))
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{
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var newXform = SpawnSpectatorGhost(data.World.Value.Coords, true);
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newXform.LocalRotation = data.World.Value.Rot;
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}
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else if (TryFindFallbackSpawn(out var coords))
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{
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@@ -80,15 +119,21 @@ public sealed partial class ReplaySpectatorSystem
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return;
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}
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if (spectatorPosition.Eye != null && TryComp(_player.LocalPlayer?.ControlledEntity, out InputMoverComponent? newMover))
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if (data.Eye != null && TryComp(_player.LocalPlayer.ControlledEntity, out InputMoverComponent? newMover))
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{
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newMover.RelativeEntity = spectatorPosition.Eye.Value.Ent;
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newMover.TargetRelativeRotation = newMover.RelativeRotation = spectatorPosition.Eye.Value.Rot;
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newMover.RelativeEntity = data.Eye.Value.Ent;
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newMover.TargetRelativeRotation = newMover.RelativeRotation = data.Eye.Value.Rot;
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}
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}
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private bool TryFindFallbackSpawn(out EntityCoordinates coords)
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{
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if (_replayPlayback.TryGetRecorderEntity(out var recorder))
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{
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coords = new EntityCoordinates(recorder.Value, default);
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return true;
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}
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var uid = EntityQuery<MapGridComponent>()
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.OrderByDescending(x => x.LocalAABB.Size.LengthSquared)
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.FirstOrDefault()?.Owner;
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@@ -84,6 +84,7 @@ public sealed partial class ReplaySpectatorSystem
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_stateMan.RequestStateChange<ReplayGhostState>();
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_spectatorData = GetSpectatorData();
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return xform;
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}
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@@ -6,6 +6,8 @@ using Robust.Client.Player;
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using Robust.Client.Replays.Playback;
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using Robust.Client.State;
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using Robust.Shared.Console;
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using Robust.Shared.Network;
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using Robust.Shared.Serialization.Markdown.Mapping;
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namespace Content.Client.Replay.Spectator;
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@@ -29,7 +31,7 @@ public sealed partial class ReplaySpectatorSystem : EntitySystem
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[Dependency] private readonly SharedContentEyeSystem _eye = default!;
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[Dependency] private readonly IReplayPlaybackManager _replayPlayback = default!;
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private SpectatorPosition? _oldPosition;
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private SpectatorData? _spectatorData;
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public const string SpectateCmd = "replay_spectate";
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public override void Initialize()
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@@ -58,15 +60,19 @@ public sealed partial class ReplaySpectatorSystem : EntitySystem
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_replayPlayback.ReplayPlaybackStopped -= OnPlaybackStopped;
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}
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private void OnPlaybackStarted()
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private void OnPlaybackStarted(MappingDataNode yamlMappingNode, List<object> objects)
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{
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InitializeMovement();
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SetSpectatorPosition(default);
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_conHost.RegisterCommand(SpectateCmd,
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Loc.GetString("cmd-replay-spectate-desc"),
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Loc.GetString("cmd-replay-spectate-help"),
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SpectateCommand,
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SpectateCompletions);
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if (_replayPlayback.TryGetRecorderEntity(out var recorder))
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SpectateEntity(recorder.Value);
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else
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SetSpectatorPosition(default);
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}
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private void OnPlaybackStopped()
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@@ -66,9 +66,10 @@ public sealed class SubFloorHideSystem : SharedSubFloorHideSystem
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private void UpdateAll()
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{
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foreach (var (_, appearance) in EntityManager.EntityQuery<SubFloorHideComponent, AppearanceComponent>(true))
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var query = AllEntityQuery<SubFloorHideComponent, AppearanceComponent>();
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while (query.MoveNext(out var uid, out _, out var appearance))
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{
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_appearance.MarkDirty(appearance, true);
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_appearance.QueueUpdate(uid, appearance);
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}
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}
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}
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@@ -29,6 +29,7 @@ using Robust.Shared.Configuration;
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using Robust.Shared.Input.Binding;
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using Robust.Shared.Map;
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using Robust.Shared.Network;
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using Robust.Shared.Replays;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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@@ -46,6 +47,8 @@ public sealed class ChatUIController : UIController
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly IStateManager _state = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly IReplayRecordingManager _replayRecording = default!;
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[Dependency] private readonly IConfigurationManager _cfg = default!;
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[UISystemDependency] private readonly ExamineSystem? _examine = default;
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[UISystemDependency] private readonly GhostSystem? _ghost = default;
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@@ -758,7 +761,17 @@ public sealed class ChatUIController : UIController
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_manager.SendMessage(text, prefixChannel == 0 ? channel : prefixChannel);
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}
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private void OnChatMessage(MsgChatMessage message) => ProcessChatMessage(message.Message);
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private void OnChatMessage(MsgChatMessage message)
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{
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var msg = message.Message;
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ProcessChatMessage(msg);
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if ((msg.Channel & ChatChannel.AdminRelated) == 0 ||
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_cfg.GetCVar(CCVars.ReplayRecordAdminChat))
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{
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_replayRecording.RecordClientMessage(msg);
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}
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}
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public void ProcessChatMessage(ChatMessage msg, bool speechBubble = true)
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{
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@@ -10,11 +10,10 @@ using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared;
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using Robust.Shared.Configuration;
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using Robust.Shared.ContentPack;
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using Robust.Shared.Serialization.Markdown.Value;
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using Robust.Shared.Utility;
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using TerraFX.Interop.Windows;
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using static Robust.Shared.Replays.IReplayRecordingManager;
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using IResourceManager = Robust.Shared.ContentPack.IResourceManager;
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namespace Content.Replay.Menu;
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@@ -94,7 +93,8 @@ public sealed class ReplayMainScreen : State
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var forkId = string.Empty;
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if (data.TryGet<ValueDataNode>(Fork, out var forkNode))
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{
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// TODO REPLAYS somehow distribute and load from build.json?
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// TODO Replay client build info.
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// When distributing the client we need to distribute a build.json or provide these cvars some other way?
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var clientFork = _cfg.GetCVar(CVars.BuildForkId);
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if (string.IsNullOrWhiteSpace(clientFork))
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forkId = forkNode.Value;
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@@ -181,6 +181,7 @@ public sealed class ReplayMainScreen : State
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info.HorizontalAlignment = Control.HAlignment.Left;
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info.VerticalAlignment = Control.VAlignment.Top;
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info.SetMarkup(Loc.GetString(
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"replay-info-info",
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("file", file),
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@@ -65,7 +65,6 @@ public sealed class PlayGlobalSoundCommand : IConsoleCommand
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}
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else
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{
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// TODO REPLAYS uhhh.. what to do with this?
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replay = false;
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filter = Filter.Empty();
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@@ -253,7 +253,7 @@ namespace Content.Server.Chat.Managers
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if ((channel & ChatChannel.AdminRelated) == 0 ||
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_configurationManager.GetCVar(CCVars.ReplayRecordAdminChat))
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{
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_replay.QueueReplayMessage(msg);
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_replay.RecordServerMessage(msg);
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}
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}
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@@ -271,7 +271,7 @@ namespace Content.Server.Chat.Managers
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if ((channel & ChatChannel.AdminRelated) == 0 ||
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_configurationManager.GetCVar(CCVars.ReplayRecordAdminChat))
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{
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_replay.QueueReplayMessage(msg);
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_replay.RecordServerMessage(msg);
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}
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}
|
||||
|
||||
@@ -301,7 +301,7 @@ namespace Content.Server.Chat.Managers
|
||||
if ((channel & ChatChannel.AdminRelated) == 0 ||
|
||||
_configurationManager.GetCVar(CCVars.ReplayRecordAdminChat))
|
||||
{
|
||||
_replay.QueueReplayMessage(msg);
|
||||
_replay.RecordServerMessage(msg);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -397,7 +397,7 @@ public sealed partial class ChatSystem : SharedChatSystem
|
||||
_chatManager.ChatMessageToOne(ChatChannel.Whisper, obfuscatedMessage, wrappedobfuscatedMessage, source, false, session.ConnectedClient);
|
||||
}
|
||||
|
||||
_replay.QueueReplayMessage(new ChatMessage(ChatChannel.Whisper, message, wrappedMessage, source, MessageRangeHideChatForReplay(range)));
|
||||
_replay.RecordServerMessage(new ChatMessage(ChatChannel.Whisper, message, wrappedMessage, source, MessageRangeHideChatForReplay(range)));
|
||||
|
||||
var ev = new EntitySpokeEvent(source, message, channel, obfuscatedMessage);
|
||||
RaiseLocalEvent(source, ev, true);
|
||||
@@ -548,7 +548,7 @@ public sealed partial class ChatSystem : SharedChatSystem
|
||||
_chatManager.ChatMessageToOne(channel, message, wrappedMessage, source, entHideChat, session.ConnectedClient);
|
||||
}
|
||||
|
||||
_replay.QueueReplayMessage(new ChatMessage(channel, message, wrappedMessage, source, MessageRangeHideChatForReplay(range)));
|
||||
_replay.RecordServerMessage(new ChatMessage(channel, message, wrappedMessage, source, MessageRangeHideChatForReplay(range)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -25,7 +25,7 @@ public sealed class TypingIndicatorSystem : SharedTypingIndicatorSystem
|
||||
// when player poses entity we want to make sure that there is typing indicator
|
||||
EnsureComp<TypingIndicatorComponent>(ev.Entity);
|
||||
// we also need appearance component to sync visual state
|
||||
EnsureComp<ServerAppearanceComponent>(ev.Entity);
|
||||
EnsureComp<AppearanceComponent>(ev.Entity);
|
||||
}
|
||||
|
||||
private void OnPlayerDetached(EntityUid uid, TypingIndicatorComponent component, PlayerDetachedEvent args)
|
||||
|
||||
@@ -50,7 +50,7 @@ public sealed partial class ExplosionSystem : EntitySystem
|
||||
// restricted to something like the same map, but whatever.
|
||||
_pvsSys.AddGlobalOverride(explosionEntity);
|
||||
|
||||
var appearance = AddComp<ServerAppearanceComponent>(explosionEntity);
|
||||
var appearance = AddComp<AppearanceComponent>(explosionEntity);
|
||||
_appearance.SetData(explosionEntity, ExplosionAppearanceData.Progress, 1, appearance);
|
||||
|
||||
return explosionEntity;
|
||||
|
||||
@@ -4,7 +4,6 @@ using Content.Server.Ghost;
|
||||
using Content.Server.Maps;
|
||||
using Content.Server.Mind;
|
||||
using Content.Server.Players;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.Preferences;
|
||||
using JetBrains.Annotations;
|
||||
@@ -18,7 +17,6 @@ using Robust.Shared.Player;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Utility;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Shared.Database;
|
||||
using Robust.Shared.Asynchronous;
|
||||
|
||||
@@ -66,9 +64,6 @@ namespace Content.Server.GameTicking
|
||||
}
|
||||
}
|
||||
|
||||
[ViewVariables]
|
||||
public int RoundId { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if the round's map is eligible to be updated.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.Administration.Managers;
|
||||
using Content.Server.Chat;
|
||||
using Content.Server.Chat.Managers;
|
||||
using Content.Server.Chat.Systems;
|
||||
using Content.Server.Database;
|
||||
@@ -14,23 +13,17 @@ using Content.Server.Station.Systems;
|
||||
using Content.Shared.Chat;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.Mobs.Systems;
|
||||
using Content.Shared.Roles;
|
||||
using Robust.Server;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Maps;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Console;
|
||||
#if EXCEPTION_TOLERANCE
|
||||
using Robust.Shared.Exceptions;
|
||||
#endif
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Replays;
|
||||
using Robust.Shared.Serialization.Markdown.Mapping;
|
||||
using Robust.Shared.Serialization.Markdown.Value;
|
||||
using Robust.Shared.Timing;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
@@ -68,7 +61,6 @@ namespace Content.Server.GameTicking
|
||||
DebugTools.Assert(_prototypeManager.Index<JobPrototype>(FallbackOverflowJob).Name == FallbackOverflowJobName,
|
||||
"Overflow role does not have the correct name!");
|
||||
InitializeGameRules();
|
||||
_replay.OnRecordingStarted += OnRecordingStart;
|
||||
_initialized = true;
|
||||
}
|
||||
|
||||
@@ -88,12 +80,6 @@ namespace Content.Server.GameTicking
|
||||
base.Shutdown();
|
||||
|
||||
ShutdownGameRules();
|
||||
_replay.OnRecordingStarted -= OnRecordingStart;
|
||||
}
|
||||
|
||||
private void OnRecordingStart((MappingDataNode, List<object>) data)
|
||||
{
|
||||
data.Item1["roundId"] = new ValueDataNode(RoundId.ToString());
|
||||
}
|
||||
|
||||
private void SendServerMessage(string message)
|
||||
@@ -123,7 +109,6 @@ namespace Content.Server.GameTicking
|
||||
#if EXCEPTION_TOLERANCE
|
||||
[Dependency] private readonly IRuntimeLog _runtimeLog = default!;
|
||||
#endif
|
||||
[Dependency] private readonly StationSystem _stationSystem = default!;
|
||||
[Dependency] private readonly StationSpawningSystem _stationSpawning = default!;
|
||||
[Dependency] private readonly StationJobsSystem _stationJobs = default!;
|
||||
[Dependency] private readonly DamageableSystem _damageable = default!;
|
||||
@@ -133,6 +118,5 @@ namespace Content.Server.GameTicking
|
||||
[Dependency] private readonly ServerUpdateManager _serverUpdates = default!;
|
||||
[Dependency] private readonly PlayTimeTrackingSystem _playTimeTrackings = default!;
|
||||
[Dependency] private readonly UserDbDataManager _userDb = default!;
|
||||
[Dependency] private readonly IReplayRecordingManager _replay = default!;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -80,7 +80,7 @@ namespace Content.Server.Pointing.EntitySystems
|
||||
RaiseNetworkEvent(new PopupEntityEvent(message, PopupType.Small, source), viewerEntity);
|
||||
}
|
||||
|
||||
_replay.QueueReplayMessage(new PopupEntityEvent(viewerMessage, PopupType.Small, source));
|
||||
_replay.RecordServerMessage(new PopupEntityEvent(viewerMessage, PopupType.Small, source));
|
||||
}
|
||||
|
||||
public bool InRange(EntityUid pointer, EntityCoordinates coordinates)
|
||||
|
||||
@@ -122,7 +122,7 @@ public sealed class RadioSystem : EntitySystem
|
||||
else
|
||||
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Radio message from {ToPrettyString(messageSource):user} on {channel.LocalizedName}: {message}");
|
||||
|
||||
_replay.QueueReplayMessage(chat);
|
||||
_replay.RecordServerMessage(chat);
|
||||
_messages.Remove(message);
|
||||
}
|
||||
|
||||
|
||||
@@ -1596,6 +1596,6 @@ namespace Content.Shared.CCVar
|
||||
/// false.
|
||||
/// </summary>
|
||||
public static readonly CVarDef<bool> ReplayRecordAdminChat =
|
||||
CVarDef.Create("replay.record_admin_chat", false, CVar.SERVERONLY);
|
||||
CVarDef.Create("replay.record_admin_chat", false, CVar.ARCHIVE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,41 @@
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Replays;
|
||||
using Robust.Shared.Serialization;
|
||||
using Robust.Shared.Utility;
|
||||
using Robust.Shared.Serialization.Markdown.Mapping;
|
||||
using Robust.Shared.Serialization.Markdown.Value;
|
||||
|
||||
namespace Content.Shared.GameTicking
|
||||
{
|
||||
public abstract class SharedGameTicker : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IReplayRecordingManager _replay = default!;
|
||||
|
||||
// See ideally these would be pulled from the job definition or something.
|
||||
// But this is easier, and at least it isn't hardcoded.
|
||||
//TODO: Move these, they really belong in StationJobsSystem or a cvar.
|
||||
public const string FallbackOverflowJob = "Passenger";
|
||||
public const string FallbackOverflowJobName = "job-name-passenger";
|
||||
|
||||
// TODO network.
|
||||
// Probably most useful for replays, round end info, and probably things like lobby menus.
|
||||
[ViewVariables]
|
||||
public int RoundId { get; protected set; }
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
_replay.RecordingStarted += OnRecordingStart;
|
||||
}
|
||||
|
||||
public override void Shutdown()
|
||||
{
|
||||
_replay.RecordingStarted -= OnRecordingStart;
|
||||
}
|
||||
|
||||
private void OnRecordingStart(MappingDataNode metadata, List<object> events)
|
||||
{
|
||||
metadata["roundId"] = new ValueDataNode(RoundId.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
|
||||
@@ -228,12 +228,6 @@
|
||||
layer:
|
||||
- MobLayer
|
||||
- type: Appearance
|
||||
rotate: true
|
||||
states:
|
||||
Alive:
|
||||
Base: onestar_boss
|
||||
Dead:
|
||||
Base: onestar_boss_wrecked
|
||||
- type: CombatMode
|
||||
- type: Tag
|
||||
tags:
|
||||
|
||||
@@ -31,6 +31,16 @@
|
||||
- cvar
|
||||
- fuckrules
|
||||
- midipanic
|
||||
- replay_recording_start
|
||||
- replay_recording_stop
|
||||
- replay_recording_stats
|
||||
- replay_play
|
||||
- replay_pause
|
||||
- replay_toggle
|
||||
- replay_skip
|
||||
- replay_set_time
|
||||
- replay_stop
|
||||
- replay_load
|
||||
|
||||
- Flags: DEBUG
|
||||
Commands:
|
||||
|
||||
@@ -64,6 +64,7 @@
|
||||
- tilelookup
|
||||
- net_entityreport
|
||||
- scene
|
||||
- replay_recording_stats
|
||||
|
||||
|
||||
- Flags: MAPPING
|
||||
@@ -120,6 +121,8 @@
|
||||
- gcf
|
||||
- getcomponentregistration
|
||||
- fuck
|
||||
- replay_recording_start
|
||||
- replay_recording_stop
|
||||
|
||||
- Flags: QUERY
|
||||
Commands:
|
||||
|
||||
Reference in New Issue
Block a user