Add support for client-side replays (#17168)
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@@ -50,7 +50,7 @@ public sealed partial class ExplosionSystem : EntitySystem
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// restricted to something like the same map, but whatever.
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_pvsSys.AddGlobalOverride(explosionEntity);
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var appearance = AddComp<ServerAppearanceComponent>(explosionEntity);
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var appearance = AddComp<AppearanceComponent>(explosionEntity);
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_appearance.SetData(explosionEntity, ExplosionAppearanceData.Progress, 1, appearance);
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return explosionEntity;
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