Make holofans use power cells (#8813)
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@@ -6,28 +6,14 @@ namespace Content.Server.Holosign
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[RegisterComponent]
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[RegisterComponent]
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public sealed class HolosignProjectorComponent : Component
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public sealed class HolosignProjectorComponent : Component
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{
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{
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[ViewVariables]
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[DataField("maxCharges")]
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public int MaxCharges = 6;
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[ViewVariables(VVAccess.ReadWrite), DataField("charges")]
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public int CurrentCharges = 6;
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[ViewVariables(VVAccess.ReadWrite)]
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("signProto", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
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[DataField("signProto", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
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public string SignProto = "HolosignWetFloor";
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public string SignProto = "HolosignWetFloor";
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/// <summary>
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/// <summary>
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/// When the holosign was last used.
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/// How much charge a single use expends.
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/// </summary>
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField("lastUse")]
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[ViewVariables(VVAccess.ReadWrite), DataField("chargeUse")]
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public TimeSpan LastUsed = TimeSpan.Zero;
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public float ChargeUse = 50f;
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/// <summary>
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/// How long it takes for 1 charge to accumulate.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("rechargeTime")]
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public TimeSpan RechargeTime = TimeSpan.FromSeconds(30);
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}
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}
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}
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}
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@@ -1,13 +1,16 @@
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using Content.Shared.Interaction.Events;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Examine;
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using Content.Shared.Examine;
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using Content.Server.Coordinates.Helpers;
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using Content.Server.Coordinates.Helpers;
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using Content.Server.Power.Components;
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using Content.Server.PowerCell;
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using Content.Shared.PowerCell.Components;
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using Robust.Shared.Timing;
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using Robust.Shared.Timing;
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namespace Content.Server.Holosign
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namespace Content.Server.Holosign
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{
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{
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public sealed class HolosignSystem : EntitySystem
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public sealed class HolosignSystem : EntitySystem
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{
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly PowerCellSystem _cellSystem = default!;
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public override void Initialize()
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public override void Initialize()
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{
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{
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@@ -16,42 +19,51 @@ namespace Content.Server.Holosign
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SubscribeLocalEvent<HolosignProjectorComponent, ExaminedEvent>(OnExamine);
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SubscribeLocalEvent<HolosignProjectorComponent, ExaminedEvent>(OnExamine);
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}
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}
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private int GetCharges(HolosignProjectorComponent component)
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{
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return component.CurrentCharges + (int) ((_timing.CurTime - component.LastUsed).TotalSeconds / component.RechargeTime.TotalSeconds);
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}
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private void OnExamine(EntityUid uid, HolosignProjectorComponent component, ExaminedEvent args)
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private void OnExamine(EntityUid uid, HolosignProjectorComponent component, ExaminedEvent args)
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{
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{
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// TODO: This should probably be using an itemstatus
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// TODO: This should probably be using an itemstatus
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// TODO: I'm too lazy to do this rn but it's literally copy-paste from emag.
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// TODO: I'm too lazy to do this rn but it's literally copy-paste from emag.
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var timeRemaining = (component.LastUsed + component.RechargeTime * (component.MaxCharges - component.CurrentCharges) - _timing.CurTime).TotalSeconds % component.RechargeTime.TotalSeconds;
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_cellSystem.TryGetBatteryFromSlot(uid, out var battery);
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var charges = GetCharges(component);
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var charges = UsesRemaining(component, battery);
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var maxCharges = MaxUses(component, battery);
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args.PushMarkup(Loc.GetString("emag-charges-remaining", ("charges", charges)));
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args.PushMarkup(Loc.GetString("emag-charges-remaining", ("charges", charges)));
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if (charges == component.MaxCharges)
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if (charges > 0 && charges == maxCharges)
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{
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{
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args.PushMarkup(Loc.GetString("emag-max-charges"));
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args.PushMarkup(Loc.GetString("emag-max-charges"));
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return;
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return;
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}
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}
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args.PushMarkup(Loc.GetString("emag-recharging", ("seconds", Math.Round(timeRemaining))));
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}
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}
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private void OnUse(EntityUid uid, HolosignProjectorComponent component, UseInHandEvent args)
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private void OnUse(EntityUid uid, HolosignProjectorComponent component, UseInHandEvent args)
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{
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{
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if (component.CurrentCharges == 0 || args.Handled)
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if (args.Handled ||
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!_cellSystem.TryGetBatteryFromSlot(uid, out var battery) ||
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!battery.TryUseCharge(component.ChargeUse))
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return;
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return;
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// TODO: Too tired to deal
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// TODO: Too tired to deal
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var holo = EntityManager.SpawnEntity(component.SignProto, Transform(args.User).Coordinates.SnapToGrid(EntityManager));
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var holo = EntityManager.SpawnEntity(component.SignProto, Transform(args.User).Coordinates.SnapToGrid(EntityManager));
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Transform(holo).Anchored = true;
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Transform(holo).Anchored = true;
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// Don't reset last use time if it's already accumulating.
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if (component.CurrentCharges == component.MaxCharges)
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component.LastUsed = _timing.CurTime;
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component.CurrentCharges--;
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args.Handled = true;
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args.Handled = true;
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}
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}
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private int UsesRemaining(HolosignProjectorComponent component, BatteryComponent? battery = null)
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{
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if (battery == null ||
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component.ChargeUse == 0f) return 0;
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return (int) (battery.CurrentCharge / component.ChargeUse);
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}
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private int MaxUses(HolosignProjectorComponent component, BatteryComponent? battery = null)
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{
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if (battery == null ||
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component.ChargeUse == 0f) return 0;
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return (int) (battery.MaxCharge / component.ChargeUse);
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}
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}
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}
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}
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}
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@@ -5,9 +5,16 @@
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description: A handy-dandy holographic projector that displays a janitorial sign.
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description: A handy-dandy holographic projector that displays a janitorial sign.
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components:
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components:
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- type: HolosignProjector
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- type: HolosignProjector
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- type: ItemCooldown
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- type: UseDelay
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delay: 1.0
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- type: PowerCellSlot
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cellSlot:
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startingItem: PowerCellSmallHigh
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- type: Sprite
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- type: Sprite
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sprite: Objects/Devices/Holoprojectors/custodial.rsi
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sprite: Objects/Devices/Holoprojectors/custodial.rsi
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state: icon
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state: icon
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netsync: false
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- type: entity
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- type: entity
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parent: Holoprojector
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parent: Holoprojector
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@@ -17,7 +24,8 @@
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components:
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components:
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- type: HolosignProjector
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- type: HolosignProjector
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signProto: HoloFan
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signProto: HoloFan
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rechargeTime: 120
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chargeUse: 120
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- type: Sprite
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- type: Sprite
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sprite: Objects/Devices/Holoprojectors/atmos.rsi
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sprite: Objects/Devices/Holoprojectors/atmos.rsi
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state: icon
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state: icon
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netsync: false
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