Component Messaging Rework (#36)

* Remove DiscoBall.

* Changes `IEntity.AddComponent(IComponent)` to `IEntity.AddComponent<T>`.

* Pulled ComponentManager registration out of Component into Entity.

* Killed component message params.

* Updated engine submodule.
This commit is contained in:
Acruid
2018-02-24 11:48:23 -08:00
committed by GitHub
parent 05d4b2793b
commit b005d661f8
11 changed files with 24 additions and 95 deletions

View File

@@ -7,6 +7,7 @@ using SS14.Shared.Interfaces.GameObjects.Components;
using SS14.Shared.IoC;
using System.Collections.Generic;
using System.Linq;
using SS14.Shared.Enums;
namespace Content.Server.GameObjects.EntitySystems
{