@@ -46,7 +46,7 @@ public class MapLoadBenchmark
|
||||
PoolManager.Shutdown();
|
||||
}
|
||||
|
||||
public static readonly string[] MapsSource = { "Empty", "Satlern", "Box", "Bagel", "Dev", "CentComm", "Core", "TestTeg", "Packed", "Omega", "Reach", "Meta", "Marathon", "MeteorArena", "Fland", "Oasis", "Cog", "Convex"};
|
||||
public static readonly string[] MapsSource = { "Empty", "Satlern", "Box", "Bagel", "Dev", "CentComm", "Core", "TestTeg", "Packed", "Omega", "Reach", "Meta", "Marathon", "MeteorArena", "Fland", "Oasis", "Convex"};
|
||||
|
||||
[ParamsSource(nameof(MapsSource))]
|
||||
public string Map;
|
||||
|
||||
@@ -60,7 +60,6 @@ namespace Content.IntegrationTests.Tests
|
||||
"Reach",
|
||||
"Train",
|
||||
"Oasis",
|
||||
"Cog",
|
||||
"Gate",
|
||||
"Amber",
|
||||
"Loop",
|
||||
|
||||
@@ -3,7 +3,7 @@ job-description-atmostech = Optimize the station's atmospherics setup, and synth
|
||||
job-description-bartender = Manage the bar and keep it lively, give out drinks, and listen to the crew's stories.
|
||||
job-description-botanist = Grow food for the chef, drugs for medbay, and other plants to keep yourself entertained.
|
||||
job-description-borg = Half-human, Half-machine. Follow your laws, serve the crew, and hound the science team for upgrades.
|
||||
job-description-boxer = Fight your way to the top! Challenge the head of personnel and get brigged when you win. Currently available on Core, Convex and Cog.
|
||||
job-description-boxer = Fight your way to the top! Challenge the head of personnel and get brigged when you win. Currently available on Core and Convex.
|
||||
job-description-brigmedic = Fight in the rear of the security service, for the lives of your comrades! You are the first and last hope of your squad. Hippocrates bless you.
|
||||
job-description-cadet = Learn the basics of arresting criminals and managing the brig. Listen to your supervisors and feel free to ask them for any help.
|
||||
job-description-captain = Keep the station running, delegate work to the other heads of staff, and exert your will.
|
||||
@@ -34,11 +34,11 @@ job-description-librarian = Manage the library, give out knowledge to any who se
|
||||
job-description-mime = Entertain the crew through non-vocal means, and engage with light rivalry with the clown.
|
||||
job-description-musician = Entertain the crew with your unique musical talent, and acquire new instruments to mess around with.
|
||||
job-description-passenger = Enjoy your stay aboard the station with no obligations!
|
||||
job-description-psychologist = Provide emotional support to traumatized crew. Currently available on Box, Marathon, Cog and Oasis.
|
||||
job-description-psychologist = Provide emotional support to traumatized crew. Currently available on Box, Marathon and Oasis.
|
||||
job-description-qm = Manage the supplies of the station & the cargo department, keep the salvage specialists working, make sure all orders are fulfilled, and keep the money flowing.
|
||||
job-description-rd = Manage the science department, unlocking technologies, acquiring & researching artifacts, and performing experiments.
|
||||
job-description-research-assistant = Learn the basics of how to research various artifacts, anomalies and robotics.
|
||||
job-description-reporter = Entertain & inform the crew with your vibrant journalism through wireless cameras, the radio and the news. Currently available on Bagel Station, Cog, Convex, Core, Train and Oasis.
|
||||
job-description-reporter = Entertain & inform the crew with your vibrant journalism through wireless cameras, the radio and the news. Currently available on Bagel Station, Convex, Core, Train and Oasis.
|
||||
job-description-salvagespec = Use the salvage magnet to draw in detatched scraps & asteroids to loot and enrich the station, build a salvage ship and then travel to new planets, while fighting off any space fauna along the way.
|
||||
job-description-scientist = Research alien artifacts, unlock new technologies, build newer and better machines around the station, and make everything run more efficiently.
|
||||
job-description-security = Catch criminals and enemies of the station, enforce the law, and ensure that the station does not fall into disarray.
|
||||
@@ -46,4 +46,4 @@ job-description-serviceworker = Learn the basics of bartending, cooking, and gro
|
||||
job-description-station-ai = Follow your laws, serve the crew.
|
||||
job-description-visitor = Enjoy your visit to the station.
|
||||
job-description-warden = Patrol the security department, ensure that no one is stealing from the armory, and make sure that all prisoners are processed and let out when their time is up.
|
||||
job-description-zookeeper = Put on a joyful display of cute animals and space carps for all the crew to see. Currently available on Cog and Oasis.
|
||||
job-description-zookeeper = Put on a joyful display of cute animals and space carps for all the crew to see. Currently available on Oasis.
|
||||
|
||||
206615
Resources/Maps/cog.yml
206615
Resources/Maps/cog.yml
File diff suppressed because it is too large
Load Diff
@@ -4,7 +4,6 @@
|
||||
- Amber
|
||||
- Bagel
|
||||
- Box
|
||||
- Cog
|
||||
- Convex
|
||||
- Core
|
||||
- Elkridge
|
||||
|
||||
@@ -1,67 +0,0 @@
|
||||
- type: gameMap
|
||||
id: Cog
|
||||
mapName: 'Cog'
|
||||
mapPath: /Maps/cog.yml
|
||||
minPlayers: 40
|
||||
maxPlayers: 80 #big map
|
||||
stations:
|
||||
Cog:
|
||||
stationProto: StandardNanotrasenStation
|
||||
components:
|
||||
- type: StationNameSetup
|
||||
mapNameTemplate: '{0} Cog {1}'
|
||||
nameGenerator:
|
||||
!type:NanotrasenNameGenerator
|
||||
prefixCreator: 'R4' # R4407/Goon. GS isn't as cool sounding.
|
||||
- type: StationEmergencyShuttle
|
||||
emergencyShuttlePath: /Maps/Shuttles/emergency_wode.yml
|
||||
- type: StationJobs
|
||||
availableJobs:
|
||||
#service
|
||||
Captain: [ 1, 1 ]
|
||||
HeadOfPersonnel: [ 1, 1 ]
|
||||
Bartender: [ 2, 2 ]
|
||||
Botanist: [ 3, 3 ]
|
||||
Chef: [ 2, 2 ]
|
||||
Janitor: [ 3, 3 ]
|
||||
Chaplain: [ 1, 1 ]
|
||||
Reporter: [ 2, 2 ]
|
||||
Librarian: [ 1, 1 ]
|
||||
ServiceWorker: [ 3, 3 ]
|
||||
Zookeeper: [ 1, 1 ]
|
||||
#engineering
|
||||
ChiefEngineer: [ 1, 1 ]
|
||||
AtmosphericTechnician: [ 3, 3 ]
|
||||
StationEngineer: [ 4, 4 ]
|
||||
TechnicalAssistant: [ 3, 3 ]
|
||||
#medical
|
||||
ChiefMedicalOfficer: [ 1, 1 ]
|
||||
Chemist: [ 3, 3 ]
|
||||
MedicalDoctor: [ 4, 4 ]
|
||||
MedicalIntern: [ 3, 3 ]
|
||||
Psychologist: [ 1, 1 ]
|
||||
Paramedic: [ 1, 1 ]
|
||||
#science
|
||||
ResearchDirector: [ 1, 1 ]
|
||||
Scientist: [ 5, 5 ]
|
||||
ResearchAssistant: [ 3, 3 ]
|
||||
#security
|
||||
HeadOfSecurity: [ 1, 1 ]
|
||||
Warden: [ 1, 1 ]
|
||||
SecurityOfficer: [ 4, 4 ]
|
||||
Detective: [ 1, 1 ]
|
||||
SecurityCadet: [ 4, 4 ]
|
||||
Lawyer: [ 2, 2 ]
|
||||
#supply
|
||||
Quartermaster: [ 1, 1 ]
|
||||
SalvageSpecialist: [ 3, 3 ]
|
||||
CargoTechnician: [ 4, 4 ]
|
||||
#civilian
|
||||
Passenger: [ -1, -1 ]
|
||||
Clown: [ 1, 1 ]
|
||||
Mime: [ 1, 1 ]
|
||||
Musician: [ 1, 1 ]
|
||||
Boxer: [ 2, 2]
|
||||
#silicon
|
||||
StationAi: [ 1, 1 ]
|
||||
Borg: [ 3, 3 ]
|
||||
Reference in New Issue
Block a user