Rename spacebucks to spesos (#18805)
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@@ -73,11 +73,11 @@ public sealed class PricingSystem : EntitySystem
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mostValuable.Pop();
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});
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shell.WriteLine($"Grid {gid} appraised to {value} spacebucks.");
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shell.WriteLine($"Grid {gid} appraised to {value} spesos.");
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shell.WriteLine($"The top most valuable items were:");
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foreach (var (price, ent) in mostValuable)
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{
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shell.WriteLine($"- {ToPrettyString(ent)} @ {price} spacebucks");
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shell.WriteLine($"- {ToPrettyString(ent)} @ {price} spesos");
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}
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}
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}
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@@ -92,7 +92,7 @@ barsign-prototype-description-emprah = Enjoyed by fanatics, heretics, and brain-
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## Spacebucks
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barsign-prototype-name-spacebucks = Spacebucks
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barsign-prototype-description-spacebucks = You can't get away from them, even in space.
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barsign-prototype-description-spacebucks = You can't get away from them, even in space, and even after we started calling them 'spesos' instead.
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## EmpBarSign
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barsign-prototype-description-empbarsign = Something has gone very wrong.
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@@ -4,7 +4,7 @@ cargo-console-menu-account-name-label = Account name:{" "}
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cargo-console-menu-account-name-none-text = None
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cargo-console-menu-shuttle-name-label = Shuttle name:{" "}
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cargo-console-menu-shuttle-name-none-text = None
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cargo-console-menu-points-label = Spacebucks:{" "}
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cargo-console-menu-points-label = Spesos:{" "}
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cargo-console-menu-points-amount = ${$amount}
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cargo-console-menu-shuttle-status-label = Shuttle status:{" "}
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cargo-console-menu-shuttle-status-away-text = Away
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@@ -1,3 +1,3 @@
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price-gun-pricing-result = The device deems {THE($object)} to be worth {$price} spacebucks.
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price-gun-pricing-result = The device deems {THE($object)} to be worth {$price} spesos.
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price-gun-verb-text = Appraisal
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price-gun-verb-message = Appraise {THE($object)}.
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@@ -2,9 +2,9 @@
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pirates-description = A group of privateers has approached your lowly station. Hostile or not, their sole goal is to end the round with as many knicknacks on their ship as they can get.
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pirates-no-ship = Through unknown circumstances, the privateer's ship was completely and utterly destroyed. No score.
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pirates-final-score = The privateers successfully obtained {$score} spacebucks worth
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pirates-final-score-2 = of knicknacks, with a total of {$finalPrice} spacebucks.
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pirates-final-score = The privateers successfully obtained {$score} spesos worth
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pirates-final-score-2 = of knicknacks, with a total of {$finalPrice} spesos.
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pirates-list-start = The privateers were:
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pirates-most-valuable = The most valuable stolen items were:
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pirates-stolen-item-entry = {$entity} ({$credits} spacebucks)
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pirates-stolen-item-entry = {$entity} ({$credits} spesos)
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pirates-stole-nothing = - The pirates stole absolutely nothing at all. Point and laugh.
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@@ -27,7 +27,7 @@
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id: BriefcaseSyndieLobbyingBundleFilled
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name: brown briefcase
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parent: BriefcaseSyndie
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suffix: Filled, Spacebucks
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suffix: Filled, Spesos
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components:
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- type: StorageFill
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contents:
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@@ -167,7 +167,7 @@
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id: WardrobeCargoFilled
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suffix: Filled
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parent: WardrobeCargo
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description: "This locker? Maybe 500 spacebucks. Brotherhood? Priceless."
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description: "This locker? Maybe 500 spesos. Brotherhood? Priceless."
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components:
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- type: StorageFill
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contents:
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@@ -1,7 +1,7 @@
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- type: entity
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parent: BaseItem
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id: SpaceCash
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name: spacebucks
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name: spesos
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description: You gotta have money.
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components:
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- type: Material
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@@ -42,14 +42,14 @@
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- type: material
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id: Credit
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name: spacebuck
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name: speso
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stackEntity: SpaceCash
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icon: { sprite: /Textures/Objects/Economy/cash.rsi, state: cash }
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price: 1
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- type: stack
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id: Credit
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name: spacebuck
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name: speso
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icon: { sprite: /Textures/Objects/Economy/cash.rsi, state: cash }
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spawn: SpaceCash
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@@ -251,7 +251,7 @@
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parent: BaseBarSign
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id: BarSignSpacebucks
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name: Spacebucks
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description: You can't get away from them, even in space.
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description: You can't get away from them, even in space, and even after we started calling them 'spesos' instead.
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components:
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- type: BarSign
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current: Spacebucks
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@@ -6,7 +6,7 @@
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<Box>
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<GuideEntityEmbed Entity="ComputerCargoOrders"/>
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</Box>
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Every transaction you make will begin at a [color=#a4885c]cargo request computer[/color], from which you can make orders for specific products. Making any order requires [color=#118C4F]spacebucks[/color], the currency of the station. To make an order, click the "request" button next to whatever you need, type an appropriate reason for why you're ordering it, and hit "approve" when it appears below the request list.
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Every transaction you make will begin at a [color=#a4885c]cargo request computer[/color], from which you can make orders for specific products. Making any order requires [color=#118C4F]spesos[/color], the currency of the station. To make an order, click the "request" button next to whatever you need, type an appropriate reason for why you're ordering it, and hit "approve" when it appears below the request list.
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## Piloting
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Orders are shipped to the station via the [color=#a4885c]cargo shuttle[/color], the remotely piloted spacecraft that cargo uses to buy and sell goods. In order to move the shuttle, you must first find the [color=#a4885c]cargo shuttle computer[/color].
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