Ignore computer component on client.

This commit is contained in:
Pieter-Jan Briers
2019-08-12 18:47:49 +02:00
parent d4384aef73
commit afd1215b03

View File

@@ -12,7 +12,6 @@ using Content.Shared.GameObjects.Components.Chemistry;
using Content.Shared.GameObjects.Components.Markers;
using Content.Shared.GameObjects.Components.Research;
using Content.Shared.Interfaces;
using Robust.Client;
using Robust.Client.Interfaces;
using Robust.Client.Interfaces.Graphics.Overlays;
using Robust.Client.Interfaces.Input;
@@ -94,6 +93,7 @@ namespace Content.Client
"PowerCell",
"AiController",
"PlayerInputMover",
"Computer"
};
foreach (var ignoreName in registerIgnore)