Ignore computer component on client.
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@@ -12,7 +12,6 @@ using Content.Shared.GameObjects.Components.Chemistry;
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using Content.Shared.GameObjects.Components.Markers;
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using Content.Shared.GameObjects.Components.Research;
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using Content.Shared.Interfaces;
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using Robust.Client;
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using Robust.Client.Interfaces;
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using Robust.Client.Interfaces.Graphics.Overlays;
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using Robust.Client.Interfaces.Input;
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@@ -94,6 +93,7 @@ namespace Content.Client
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"PowerCell",
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"AiController",
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"PlayerInputMover",
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"Computer"
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};
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foreach (var ignoreName in registerIgnore)
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