Station AI (#30944)

* Station AI overlay

* implement

* Bunch of ports

* Fix a heap of bugs and basic scouting

* helldivers

* Shuffle interactions a bit

* navmap stuff

* Revert "navmap stuff"

This reverts commit d1f89dd4be83233e22cf5dd062b2581f3c6da062.

* AI wires implemented

* Fix examines

* Optimise the overlay significantly

* Back to old static

* BUI radial working

* lots of work

* Saving work

* thanks fork

* alright

* pc

* AI upload console

* AI upload

* stuff

* Fix copy-paste shitcode

* AI actions

* navmap work

* Fixes

* first impressions

* a

* reh

* Revert "navmap work"

This reverts commit 6f63fea6e9245e189f368f97be3e32e9b210580e.

# Conflicts:
#	Content.Client/Silicons/StationAi/StationAiOverlay.cs

* OD

* radar

* weh

* Fix examines

* scoop mine eyes

* fixes

* reh

* Optimise

* Final round of optimisations

* Fixes

* fixes
This commit is contained in:
metalgearsloth
2024-08-28 10:57:12 +10:00
committed by GitHub
parent 3a4affd438
commit afd0618a60
153 changed files with 2384 additions and 344 deletions

View File

@@ -117,12 +117,25 @@ namespace Content.Shared.Examine
if (EntityManager.GetComponent<TransformComponent>(examiner).MapID != target.MapId)
return false;
return InRangeUnOccluded(
_transform.GetMapCoordinates(examiner),
target,
GetExaminerRange(examiner),
predicate: predicate,
ignoreInsideBlocker: true);
// Do target InRangeUnoccluded which has different checks.
if (examined != null)
{
return InRangeUnOccluded(
examiner,
examined.Value,
GetExaminerRange(examiner),
predicate: predicate,
ignoreInsideBlocker: true);
}
else
{
return InRangeUnOccluded(
examiner,
target,
GetExaminerRange(examiner),
predicate: predicate,
ignoreInsideBlocker: true);
}
}
/// <summary>
@@ -214,6 +227,14 @@ namespace Content.Shared.Examine
public bool InRangeUnOccluded(EntityUid origin, EntityUid other, float range = ExamineRange, Ignored? predicate = null, bool ignoreInsideBlocker = true)
{
var ev = new InRangeOverrideEvent(origin, other);
RaiseLocalEvent(origin, ref ev);
if (ev.Handled)
{
return ev.InRange;
}
var originPos = _transform.GetMapCoordinates(origin);
var otherPos = _transform.GetMapCoordinates(other);