#1462 extracted MapGrid's HasGravity property to separate Content com… (#4200)

* #1462 extracted MapGrid's HasGravity property to separate Content component

* #1462 - PR suggestions

* Merge to master

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Galactic Chimp
2021-06-27 07:43:39 +02:00
committed by GitHub
parent 3cb627531f
commit afb5f5c8eb
10 changed files with 192 additions and 39 deletions

View File

@@ -1,4 +1,5 @@
#nullable enable
using Content.Shared.Gravity;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
@@ -14,7 +15,7 @@ namespace Content.Shared.Movement.Components
public static class GravityExtensions
{
public static bool IsWeightless(this IEntity entity, PhysicsComponent? body = null, EntityCoordinates? coords = null, IMapManager? mapManager = null)
public static bool IsWeightless(this IEntity entity, PhysicsComponent? body = null, EntityCoordinates? coords = null, IMapManager? mapManager = null, IEntityManager? entityManager = null)
{
if (body == null)
entity.TryGetComponent(out body);
@@ -34,8 +35,11 @@ namespace Content.Shared.Movement.Components
mapManager ??= IoCManager.Resolve<IMapManager>();
var grid = mapManager.GetGrid(gridId);
var gridEntityId = grid.GridEntityId;
entityManager ??= IoCManager.Resolve<IEntityManager>();
var gridEntity = entityManager.GetEntity(gridEntityId);
if (!grid.HasGravity)
if (!gridEntity.GetComponent<GravityComponent>().Enabled)
{
return true;
}