From afb1acab10a5abc2ff954d08107c5e7866d3db8e Mon Sep 17 00:00:00 2001 From: Ed <96445749+TheShuEd@users.noreply.github.com> Date: Sat, 25 May 2024 23:22:34 +0300 Subject: [PATCH] Fix candles (firestack fading) (#28139) Update FlammableSystem.cs --- Content.Server/Atmos/EntitySystems/FlammableSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Atmos/EntitySystems/FlammableSystem.cs b/Content.Server/Atmos/EntitySystems/FlammableSystem.cs index e8721920dd..b6e26435a7 100644 --- a/Content.Server/Atmos/EntitySystems/FlammableSystem.cs +++ b/Content.Server/Atmos/EntitySystems/FlammableSystem.cs @@ -447,7 +447,7 @@ namespace Content.Server.Atmos.EntitySystems _damageableSystem.TryChangeDamage(uid, flammable.Damage * flammable.FireStacks * ev.Multiplier, interruptsDoAfters: false); - AdjustFireStacks(uid, flammable.FirestackFade * (flammable.Resisting ? 10f : 1f), flammable); + AdjustFireStacks(uid, flammable.FirestackFade * (flammable.Resisting ? 10f : 1f), flammable, flammable.OnFire); } else {