Update content unit tests for engine modloader changes.

This commit is contained in:
Pieter-Jan Briers
2020-11-25 16:23:51 +01:00
parent 0cc74f7095
commit af9e0a35ef
8 changed files with 43 additions and 16 deletions

View File

@@ -6,6 +6,7 @@ using NUnit.Framework;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Reflection;
namespace Content.IntegrationTests.Tests
{
@@ -13,6 +14,7 @@ namespace Content.IntegrationTests.Tests
[TestOf(typeof(IResettingEntitySystem))]
public class ResettingEntitySystemTests : ContentIntegrationTest
{
[Reflect(false)]
private class TestResettingEntitySystem : EntitySystem, IResettingEntitySystem
{
public bool HasBeenReset { get; set; }