Extracts magic strings from Tag calls (#36305)
* Extracts magic strings from Tag calls When #36281 gets merged, the `TagSystem` methods will all give warnings. Let's fix those warnings before they even happen! * Adds missing libraries * Remove not yet implemented TagSystem changes * Fix tag spelling error Genuinely surprised there was only 1! * Styling and proper type changes * Styling Co-authored-by: Tayrtahn <tayrtahn@gmail.com> --------- Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
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@@ -20,6 +20,7 @@ using Robust.Shared.Physics;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Physics.Controllers;
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using Robust.Shared.Physics.Systems;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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using PullableComponent = Content.Shared.Movement.Pulling.Components.PullableComponent;
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@@ -59,6 +60,8 @@ public abstract partial class SharedMoverController : VirtualController
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protected EntityQuery<FootstepModifierComponent> FootstepModifierQuery;
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protected EntityQuery<MapGridComponent> MapGridQuery;
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private static readonly ProtoId<TagPrototype> FootstepSoundTag = "FootstepSound";
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/// <summary>
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/// <see cref="CCVars.StopSpeed"/>
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/// </summary>
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@@ -431,7 +434,7 @@ public abstract partial class SharedMoverController : VirtualController
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{
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sound = null;
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if (!CanSound() || !_tags.HasTag(uid, "FootstepSound"))
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if (!CanSound() || !_tags.HasTag(uid, FootstepSoundTag))
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return false;
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var coordinates = xform.Coordinates;
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