Selectively revert PullController (#28126)
I am leaving the issues open and have updated #26547 with more info on what we should do long-term. This is just to bandaid the short-term complaining.
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Content.Server/Movement/Components/PullMoverComponent.cs
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13
Content.Server/Movement/Components/PullMoverComponent.cs
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namespace Content.Server.Movement.Components;
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/// <summary>
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/// Added to an entity that is ctrl-click moving their pulled object.
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/// </summary>
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/// <remarks>
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/// This just exists so we don't have MoveEvent subs going off for every single mob constantly.
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/// </remarks>
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[RegisterComponent]
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public sealed partial class PullMoverComponent : Component
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{
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}
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