Update content to remove redundant Robust math types (#38930)
Vector3, Vector4, Matrix4, and Quaternion are now gone. This switches us over to System.Numerics where applicable.
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Content.Shared.Mobs;
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using Robust.Client.Graphics;
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using Robust.Client.Player;
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