Update content to remove redundant Robust math types (#38930)
Vector3, Vector4, Matrix4, and Quaternion are now gone. This switches us over to System.Numerics where applicable.
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@@ -3,6 +3,7 @@ using Robust.Client.UserInterface.XAML;
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using Robust.Client.GameObjects;
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using Robust.Shared.IoC;
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using System;
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using System.Numerics;
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using Content.Client.Stylesheets;
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using Content.Shared.APC;
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using Robust.Client.Graphics;
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