Fix more errors, client and server now build
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@@ -51,7 +51,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs
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Assert.NotNull(local);
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var controlled = local.ControlledEntity;
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Assert.NotNull(controlled);
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var alertsComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ClientAlertsComponent>(controlled);
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var alertsComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ClientAlertsComponent>(controlled.Value);
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Assert.NotNull(alertsComponent);
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// find the alertsui
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@@ -86,7 +86,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.Mobs
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Assert.NotNull(local);
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var controlled = local.ControlledEntity;
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Assert.NotNull(controlled);
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var alertsComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ClientAlertsComponent>(controlled);
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var alertsComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ClientAlertsComponent>(controlled.Value);
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Assert.NotNull(alertsComponent);
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// find the alertsui
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