@@ -1,6 +1,6 @@
|
|||||||
# When adding new drinks also add to random spawner located in Resources\Prototypes\Entities\Markers\Spawners\Random\Food_Drinks\
|
# When adding new drinks also add to random spawner located in Resources\Prototypes\Entities\Markers\Spawners\Random\Food_Drinks\
|
||||||
|
|
||||||
# A drink is an easily and freely accessible solution like cups, teapots, cans, flasks, bottles, or beakers.
|
# Inheritors are an easily and freely accessible solution like cups, teapots, cans, flasks, bottles, or beakers.
|
||||||
- type: entity
|
- type: entity
|
||||||
abstract: true
|
abstract: true
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
@@ -26,10 +26,12 @@
|
|||||||
solution: drink
|
solution: drink
|
||||||
- type: DrainableSolution
|
- type: DrainableSolution
|
||||||
solution: drink
|
solution: drink
|
||||||
- type: InjectableSolution # Injectors (syringe) will fallback to RefillableSolution. This adds support for hyposprays and injector anomalies.
|
- type: InjectableSolution # Injectors (syringe) will fallback to RefillableSolution. This adds support for hyposprays and liquid anomalies.
|
||||||
|
solution: drink
|
||||||
|
- type: ExaminableSolution
|
||||||
|
solution: drink
|
||||||
|
- type: SolutionItemStatus
|
||||||
solution: drink
|
solution: drink
|
||||||
# - type: SolutionItemStatus todo Currently always shows the reagent count. Should show vague fill levels without ExaminableSolution
|
|
||||||
# solution: drink
|
|
||||||
- type: SolutionContainerManager
|
- type: SolutionContainerManager
|
||||||
solutions:
|
solutions:
|
||||||
drink:
|
drink:
|
||||||
@@ -101,6 +103,9 @@
|
|||||||
layers:
|
layers:
|
||||||
- state: icon
|
- state: icon
|
||||||
map: ["enum.OpenableVisuals.Layer"]
|
map: ["enum.OpenableVisuals.Layer"]
|
||||||
|
- type: ExaminableSolution
|
||||||
|
opaque: true # If you can't see the fill levels on the sprite, we can assume it's opaque
|
||||||
|
heldOnly: true # If it's opaque, you probably can't see through the open lid from a distance
|
||||||
|
|
||||||
# Basic visualizer for an entity with fill levels
|
# Basic visualizer for an entity with fill levels
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -119,10 +124,6 @@
|
|||||||
fillBaseName: fill-
|
fillBaseName: fill-
|
||||||
inHandsMaxFillLevels: 3
|
inHandsMaxFillLevels: 3
|
||||||
inHandsFillBaseName: -fill-
|
inHandsFillBaseName: -fill-
|
||||||
- type: ExaminableSolution # If you can see the fill levels, you can see the unit count
|
|
||||||
solution: drink
|
|
||||||
- type: SolutionItemStatus # Remove when comp is uncommented on DrinkBase
|
|
||||||
solution: drink
|
|
||||||
|
|
||||||
# Layered visualizer for an entity with fill levels
|
# Layered visualizer for an entity with fill levels
|
||||||
- type: entity
|
- type: entity
|
||||||
@@ -171,6 +172,9 @@
|
|||||||
- state: fill-1
|
- state: fill-1
|
||||||
map: ["enum.SolutionContainerLayers.Fill"]
|
map: ["enum.SolutionContainerLayers.Fill"]
|
||||||
visible: false
|
visible: false
|
||||||
|
- type: ExaminableSolution
|
||||||
|
opaque: false # If you can see the fill levels it's not opaque
|
||||||
|
heldOnly: false
|
||||||
|
|
||||||
# Visualizer for an openable entity with fill levels, already filled
|
# Visualizer for an openable entity with fill levels, already filled
|
||||||
- type: entity
|
- type: entity
|
||||||
|
|||||||
@@ -38,10 +38,6 @@
|
|||||||
- type: SolutionContainerVisuals
|
- type: SolutionContainerVisuals
|
||||||
maxFillLevels: 3
|
maxFillLevels: 3
|
||||||
fillBaseName: icon-
|
fillBaseName: icon-
|
||||||
- type: ExaminableSolution # If you can see the fill levels, you can see the unit count
|
|
||||||
solution: drink
|
|
||||||
- type: SolutionItemStatus # Remove when comp is uncommented on DrinkBase or DrinkVisualsFill is added as a base
|
|
||||||
solution: drink
|
|
||||||
|
|
||||||
## Misc Cups
|
## Misc Cups
|
||||||
|
|
||||||
@@ -120,8 +116,6 @@
|
|||||||
- DrinkCup
|
- DrinkCup
|
||||||
- WhitelistChameleon
|
- WhitelistChameleon
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
- type: ExaminableSolution # If you can see the fill levels, you can see the unit count
|
|
||||||
solution: drink
|
|
||||||
- type: TrashOnSolutionEmpty
|
- type: TrashOnSolutionEmpty
|
||||||
solution: drink
|
solution: drink
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
@@ -129,8 +123,6 @@
|
|||||||
- HEAD
|
- HEAD
|
||||||
quickEquip: false
|
quickEquip: false
|
||||||
sprite: Clothing/Head/Hats/party_water_cup.rsi
|
sprite: Clothing/Head/Hats/party_water_cup.rsi
|
||||||
- type: SolutionItemStatus # Remove when comp is uncommented on DrinkBase or DrinkVisualsFill is added as a base
|
|
||||||
solution: drink
|
|
||||||
|
|
||||||
# Mugs
|
# Mugs
|
||||||
- type: entity
|
- type: entity
|
||||||
|
|||||||
@@ -1,22 +1,40 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
|
abstract: true
|
||||||
parent: [ DrinkBaseMaterialPlastic, DrinkBase, DrinkBaseOpenable, DrinkVisualsOpenable ] # todo Should use DrinkVisualAll, but sprite has no inhand
|
parent: [ DrinkBaseMaterialPlastic, DrinkBase, DrinkBaseOpenable, DrinkVisualsOpenable ] # todo Should use DrinkVisualAll, but sprite has no inhand
|
||||||
id: DrinkSpaceGlue
|
id: BaseSqueezeBottle
|
||||||
name: space glue tube
|
|
||||||
description: High performance glue intended for maintenance of extremely complex mechanical equipment. DON'T DRINK!
|
|
||||||
components:
|
components:
|
||||||
- type: Openable
|
- type: Openable
|
||||||
sound:
|
sound:
|
||||||
collection: packetOpenSounds
|
collection: packetOpenSounds
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Consumable/Drinks/glue-tube.rsi
|
|
||||||
layers:
|
layers:
|
||||||
- state: icon
|
- state: icon
|
||||||
map: ["enum.OpenableVisuals.Layer"]
|
map: ["enum.OpenableVisuals.Layer"]
|
||||||
- state: fill6
|
- state: fill6
|
||||||
map: [ "enum.SolutionContainerLayers.Fill" ] # already has liquid, so no visible: false
|
map: [ "enum.SolutionContainerLayers.Fill" ] # already has liquid, so no visible: false
|
||||||
- state: icon-front
|
- state: icon-front
|
||||||
map: [ "enum.SolutionContainerLayers.Overlay" ]
|
map: [ "enum.SolutionContainerLayers.Overlay" ]
|
||||||
- type: Glue
|
- type: SolutionContainerManager
|
||||||
|
solutions:
|
||||||
|
drink:
|
||||||
|
maxVol: 30
|
||||||
|
- type: SolutionContainerVisuals
|
||||||
|
maxFillLevels: 6
|
||||||
|
fillBaseName: fill
|
||||||
|
- type: TrashOnSolutionEmpty
|
||||||
|
solution: drink
|
||||||
|
- type: ExaminableSolution # Remove when DrinkVisualAll is added
|
||||||
|
opaque: false
|
||||||
|
heldOnly: false
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
parent: BaseSqueezeBottle
|
||||||
|
id: DrinkSpaceGlue
|
||||||
|
name: space glue tube
|
||||||
|
description: High performance glue intended for maintenance of extremely complex mechanical equipment. DON'T DRINK!
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Consumable/Drinks/glue-tube.rsi
|
||||||
- type: SolutionContainerManager
|
- type: SolutionContainerManager
|
||||||
solutions:
|
solutions:
|
||||||
drink:
|
drink:
|
||||||
@@ -24,33 +42,19 @@
|
|||||||
reagents:
|
reagents:
|
||||||
- ReagentId: SpaceGlue
|
- ReagentId: SpaceGlue
|
||||||
Quantity: 30
|
Quantity: 30
|
||||||
- type: SolutionContainerVisuals
|
|
||||||
maxFillLevels: 6
|
|
||||||
fillBaseName: fill
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- DrinkSpaceGlue
|
- DrinkSpaceGlue
|
||||||
- type: TrashOnSolutionEmpty
|
- type: Glue
|
||||||
solution: drink
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [ DrinkBaseMaterialPlastic, DrinkBase, DrinkBaseOpenable, DrinkVisualsOpenable ] # Should use DrinkVisualAll, but sprite has no inhand
|
parent: BaseSqueezeBottle
|
||||||
id: DrinkSpaceLube
|
id: DrinkSpaceLube
|
||||||
name: space lube tube
|
name: space lube tube
|
||||||
description: High performance lubricant intended for maintenance of extremely complex mechanical equipment.
|
description: High performance lubricant intended for maintenance of extremely complex mechanical equipment.
|
||||||
components:
|
components:
|
||||||
- type: Openable
|
|
||||||
sound:
|
|
||||||
collection: packetOpenSounds
|
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Consumable/Drinks/lube-tube.rsi
|
sprite: Objects/Consumable/Drinks/lube-tube.rsi
|
||||||
layers:
|
|
||||||
- state: icon
|
|
||||||
map: ["enum.OpenableVisuals.Layer"]
|
|
||||||
- state: fill6
|
|
||||||
map: [ "enum.SolutionContainerLayers.Fill" ] # already has liquid, so no visible: false
|
|
||||||
- state: icon-front
|
|
||||||
map: [ "enum.SolutionContainerLayers.Overlay" ]
|
|
||||||
- type: SolutionContainerManager
|
- type: SolutionContainerManager
|
||||||
solutions:
|
solutions:
|
||||||
drink:
|
drink:
|
||||||
@@ -58,12 +62,7 @@
|
|||||||
reagents:
|
reagents:
|
||||||
- ReagentId: SpaceLube
|
- ReagentId: SpaceLube
|
||||||
Quantity: 30
|
Quantity: 30
|
||||||
- type: SolutionContainerVisuals
|
|
||||||
maxFillLevels: 6
|
|
||||||
fillBaseName: fill
|
|
||||||
- type: Lube
|
- type: Lube
|
||||||
- type: TrashOnSolutionEmpty
|
|
||||||
solution: drink
|
|
||||||
|
|
||||||
# Find your nearest clown and give them a gift :o)
|
# Find your nearest clown and give them a gift :o)
|
||||||
- type: entity
|
- type: entity
|
||||||
|
|||||||
@@ -31,15 +31,11 @@
|
|||||||
metamorphicDefaultSprite:
|
metamorphicDefaultSprite:
|
||||||
sprite: Objects/Consumable/Drinks/glass_clear.rsi
|
sprite: Objects/Consumable/Drinks/glass_clear.rsi
|
||||||
state: icon
|
state: icon
|
||||||
- type: ExaminableSolution
|
|
||||||
solution: drink
|
|
||||||
- type: Tag
|
- type: Tag
|
||||||
tags:
|
tags:
|
||||||
- DrinkCup # Do these tags
|
- DrinkCup # Do these tags
|
||||||
- DrinkGlass # even do anything?
|
- DrinkGlass # even do anything?
|
||||||
- type: TransformableContainer
|
- type: TransformableContainer
|
||||||
- type: SolutionItemStatus # Remove when comp is uncommented on DrinkBase or DrinkVisualsFillOverlay is added
|
|
||||||
solution: drink
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: DrinkGlass
|
parent: DrinkGlass
|
||||||
|
|||||||
@@ -134,6 +134,9 @@
|
|||||||
maxVol: 100
|
maxVol: 100
|
||||||
- type: FitsInDispenser
|
- type: FitsInDispenser
|
||||||
solution: drink
|
solution: drink
|
||||||
|
- type: ExaminableSolution
|
||||||
|
heldOnly: true
|
||||||
|
exactVolume: true
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Consumable/Drinks/shaker.rsi
|
sprite: Objects/Consumable/Drinks/shaker.rsi
|
||||||
state: icon
|
state: icon
|
||||||
@@ -147,8 +150,6 @@
|
|||||||
mixOnInteract: false
|
mixOnInteract: false
|
||||||
reactionTypes:
|
reactionTypes:
|
||||||
- Shake
|
- Shake
|
||||||
- type: SolutionItemStatus # Remove when comp is uncommented on DrinkBase
|
|
||||||
solution: drink
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBaseMaterialMetal, DrinkBase]
|
parent: [DrinkBaseMaterialMetal, DrinkBase]
|
||||||
@@ -160,22 +161,21 @@
|
|||||||
solutions:
|
solutions:
|
||||||
drink:
|
drink:
|
||||||
maxVol: 20 # might be too much
|
maxVol: 20 # might be too much
|
||||||
- type: Item
|
|
||||||
size: Tiny
|
|
||||||
- type: SolutionTransfer
|
- type: SolutionTransfer
|
||||||
canChangeTransferAmount: true
|
canChangeTransferAmount: true
|
||||||
minTransferAmount: 1
|
minTransferAmount: 1
|
||||||
maxTransferAmount: 20
|
maxTransferAmount: 20
|
||||||
- type: FitsInDispenser
|
- type: FitsInDispenser
|
||||||
solution: drink
|
solution: drink
|
||||||
|
- type: ExaminableSolution
|
||||||
|
heldOnly: true
|
||||||
|
exactVolume: true
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Objects/Consumable/Drinks/jigger.rsi
|
sprite: Objects/Consumable/Drinks/jigger.rsi
|
||||||
state: icon
|
state: icon
|
||||||
- type: PhysicalComposition
|
- type: PhysicalComposition
|
||||||
materialComposition:
|
materialComposition:
|
||||||
Steel: 20
|
Steel: 20
|
||||||
- type: SolutionItemStatus # Remove when comp is uncommented on DrinkBase
|
|
||||||
solution: drink
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: [DrinkBaseMaterialStrongMetal, DrinkBase, DrinkVisualsFill]
|
parent: [DrinkBaseMaterialStrongMetal, DrinkBase, DrinkVisualsFill]
|
||||||
|
|||||||
Reference in New Issue
Block a user