UI: Close window hotkeys (#15227)

This commit is contained in:
Skye
2023-04-08 19:19:32 -07:00
committed by GitHub
parent a5940483d2
commit af34c497c2
5 changed files with 169 additions and 2 deletions

View File

@@ -0,0 +1,34 @@
using Content.Client.Gameplay;
using Content.Client.Info;
using Robust.Client.Input;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controllers;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Input;
using Robust.Shared.Input.Binding;
namespace Content.Client.UserInterface.Systems.Info;
public sealed class CloseAllWindowsUIController : UIController
{
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
public override void Initialize()
{
_inputManager.SetInputCommand(EngineKeyFunctions.WindowCloseAll,
InputCmdHandler.FromDelegate(session => CloseAllWindows()));
}
private void CloseAllWindows()
{
foreach (var childControl in new List<Control>(_uiManager.WindowRoot.Children)) // Copy children list as it will be modified on Close()
{
if (childControl is BaseWindow)
{
((BaseWindow) childControl).Close();
}
}
}
}