Fix clickmaps (#2967)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -87,6 +87,8 @@ namespace Content.Client.GameObjects.Components
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{
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foreach (var layer in sprite.AllLayers)
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{
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if (!layer.Visible) continue;
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if (layer.Texture != null)
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{
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if (_clickMapManager.IsOccluding(layer.Texture,
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