Remove radiation & explosion damage logs. Add better explosion-trigger logs (#5689)
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@@ -126,7 +126,7 @@ namespace Content.Server.Administration
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verb.Act = () =>
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{
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var coords = args.Target.Transform.Coordinates;
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Timer.Spawn(_gameTiming.TickPeriod, () => _explosions.SpawnExplosion(coords, 0, 1, 2, 1), CancellationToken.None);
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Timer.Spawn(_gameTiming.TickPeriod, () => _explosions.SpawnExplosion(coords, 0, 1, 2, 1, args.TargetUid), CancellationToken.None);
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if (args.Target.TryGetComponent(out SharedBodyComponent? body))
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{
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body.Gib();
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