Changes most uses of Color.Green to Color.LimeGreen for better visuals (#4666)

This commit is contained in:
Swept
2021-09-20 21:50:02 -07:00
committed by GitHub
parent 610ff0083f
commit ae54ad188e
14 changed files with 15 additions and 15 deletions

View File

@@ -270,7 +270,7 @@ namespace Content.Client.AI
} }
else else
{ {
_cachedRegionColors[gridId][region] = Color.Green.WithAlpha(0.3f); _cachedRegionColors[gridId][region] = Color.LimeGreen.WithAlpha(0.3f);
} }
Timer.Spawn(3000, () => Timer.Spawn(3000, () =>

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@@ -87,11 +87,11 @@ namespace Content.Client.Atmos.Overlays
// Red-Green-Blue interpolation // Red-Green-Blue interpolation
if (interp < 0.5f) if (interp < 0.5f)
{ {
res = Color.InterpolateBetween(Color.Red, Color.Green, interp * 2); res = Color.InterpolateBetween(Color.Red, Color.LimeGreen, interp * 2);
} }
else else
{ {
res = Color.InterpolateBetween(Color.Green, Color.Blue, (interp - 0.5f) * 2); res = Color.InterpolateBetween(Color.LimeGreen, Color.Blue, (interp - 0.5f) * 2);
} }
} }
res = res.WithAlpha(0.75f); res = res.WithAlpha(0.75f);

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@@ -9,7 +9,7 @@ namespace Content.Client.Chat
channel switch channel switch
{ {
ChatChannel.Server => Color.Orange, ChatChannel.Server => Color.Orange,
ChatChannel.Radio => Color.Green, ChatChannel.Radio => Color.LimeGreen,
ChatChannel.OOC => Color.LightSkyBlue, ChatChannel.OOC => Color.LightSkyBlue,
ChatChannel.Dead => Color.MediumPurple, ChatChannel.Dead => Color.MediumPurple,
ChatChannel.Admin => Color.Red, ChatChannel.Admin => Color.Red,

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@@ -490,7 +490,7 @@ namespace Content.Client.Chat.UI
{ {
return channel switch return channel switch
{ {
ChatSelectChannel.Radio => Color.Green, ChatSelectChannel.Radio => Color.LimeGreen,
ChatSelectChannel.OOC => Color.LightSkyBlue, ChatSelectChannel.OOC => Color.LightSkyBlue,
ChatSelectChannel.Dead => Color.MediumPurple, ChatSelectChannel.Dead => Color.MediumPurple,
ChatSelectChannel.Admin => Color.Red, ChatSelectChannel.Admin => Color.Red,

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@@ -116,7 +116,7 @@ namespace Content.Client.Cloning.UI
_cloningProgressBar.MaxValue = state.Maximum; _cloningProgressBar.MaxValue = state.Maximum;
UpdateProgress(); UpdateProgress();
_mindState.Text = Loc.GetString(state.MindPresent ? "cloning-pod-mind-present-text" : "cloning-pod-no-activity-text"); _mindState.Text = Loc.GetString(state.MindPresent ? "cloning-pod-mind-present-text" : "cloning-pod-no-activity-text");
_mindState.FontColorOverride = state.MindPresent ? Color.Green : Color.Red; _mindState.FontColorOverride = state.MindPresent ? Color.LimeGreen : Color.Red;
} }
protected override void FrameUpdate(FrameEventArgs args) protected override void FrameUpdate(FrameEventArgs args)

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@@ -34,7 +34,7 @@ namespace Content.Client.HealthOverlay.UI
{ {
Visible = false, Visible = false,
VerticalAlignment = VAlignment.Center, VerticalAlignment = VAlignment.Center,
Color = Color.Green Color = Color.LimeGreen
}; };
AddChild(Panel = new PanelContainer AddChild(Panel = new PanelContainer

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@@ -44,7 +44,7 @@ namespace Content.Client.Light.Components
private static readonly StyleBoxFlat StyleBoxLit = new() private static readonly StyleBoxFlat StyleBoxLit = new()
{ {
BackgroundColor = Color.Green BackgroundColor = Color.LimeGreen
}; };
private static readonly StyleBoxFlat StyleBoxUnlit = new() private static readonly StyleBoxFlat StyleBoxUnlit = new()

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@@ -171,7 +171,7 @@ namespace Content.Client.PDA
} }
if (x <= 5) if (x <= 5)
{ {
weightedColor = Color.Green; weightedColor = Color.LimeGreen;
} }
else if (x > 5 && x < 10) else if (x > 5 && x < 10)
{ {

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@@ -102,7 +102,7 @@ namespace Content.Client.StationEvents
} }
_transitions[entity] = (!easingIn, transitionTime); _transitions[entity] = (!easingIn, transitionTime);
_colors[entity] = Color.Green.WithAlpha(0.0f); _colors[entity] = Color.LimeGreen.WithAlpha(0.0f);
_alphaRateOfChange[entity] = 1.0f / (float) (transitionTime - currentTime).TotalSeconds; _alphaRateOfChange[entity] = 1.0f / (float) (transitionTime - currentTime).TotalSeconds;
} }

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@@ -375,7 +375,7 @@ namespace Content.Client.Stylesheets
sliderForeBox.SetPatchMargin(StyleBox.Margin.All, 12); sliderForeBox.SetPatchMargin(StyleBox.Margin.All, 12);
sliderGrabBox.SetPatchMargin(StyleBox.Margin.All, 12); sliderGrabBox.SetPatchMargin(StyleBox.Margin.All, 12);
var sliderFillGreen = new StyleBoxTexture(sliderFillBox) {Modulate = Color.Green}; var sliderFillGreen = new StyleBoxTexture(sliderFillBox) {Modulate = Color.LimeGreen};
var sliderFillRed = new StyleBoxTexture(sliderFillBox) {Modulate = Color.Red}; var sliderFillRed = new StyleBoxTexture(sliderFillBox) {Modulate = Color.Red};
var sliderFillBlue = new StyleBoxTexture(sliderFillBox) {Modulate = Color.Blue}; var sliderFillBlue = new StyleBoxTexture(sliderFillBox) {Modulate = Color.Blue};

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@@ -111,7 +111,7 @@ namespace Content.Client.Suspicion
buttonText = Loc.GetString(buttonText); buttonText = Loc.GetString(buttonText);
RoleButton.Text = buttonText; RoleButton.Text = buttonText;
RoleButton.ModulateSelfOverride = _previousAntagonist ? Color.Red : Color.Green; RoleButton.ModulateSelfOverride = _previousAntagonist ? Color.Red : Color.LimeGreen;
Visible = true; Visible = true;
} }

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@@ -132,7 +132,7 @@ namespace Content.Client.Weapons.Ranged.Barrels.Components
{ {
Texture = texture, Texture = texture,
TextureScale = (scale, scale), TextureScale = (scale, scale),
ModulateSelfOverride = Color.Green, ModulateSelfOverride = Color.LimeGreen,
}); });
} }
Color color; Color color;

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@@ -337,7 +337,7 @@ namespace Content.Server.ParticleAccelerator.Components
} }
var powerBlock = _wirePowerBlocked; var powerBlock = _wirePowerBlocked;
var keyboardLight = new StatusLightData(Color.Green, var keyboardLight = new StatusLightData(Color.LimeGreen,
_wireInterfaceBlocked _wireInterfaceBlocked
? StatusLightState.BlinkingFast ? StatusLightState.BlinkingFast
: StatusLightState.On, : StatusLightState.On,

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@@ -208,7 +208,7 @@ namespace Content.Shared.Wires
{ {
WireColor.Red => Color.Red, WireColor.Red => Color.Red,
WireColor.Blue => Color.Blue, WireColor.Blue => Color.Blue,
WireColor.Green => Color.Green, WireColor.Green => Color.LimeGreen,
WireColor.Orange => Color.Orange, WireColor.Orange => Color.Orange,
WireColor.Brown => Color.Brown, WireColor.Brown => Color.Brown,
WireColor.Gold => Color.Gold, WireColor.Gold => Color.Gold,