Re-organizing the Resources folder. Part 1. (#1234)

* First commit

* Lockers

* Lockers electric boogaloo

* Crates and Lockers

* Almost finishing the Textures folder

* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects

* dont know what happened here

* Commit before merge

* re-organizing

* Lockers broken

* Commit before merge

* Submodule

* renaming

* Fixing most issues

* forgot these ones

* Updating submodule

* typo

* Fixing some paths

* fixing some paths

* updating submodule

* (hopefully) fixing the submodule
This commit is contained in:
AJCM-git
2020-07-07 13:19:00 -04:00
committed by GitHub
parent 39290cffaa
commit ae41d03ec6
5594 changed files with 6524 additions and 6481 deletions

View File

@@ -95,7 +95,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
{
return false;
}
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Weapons/egloves.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
foreach (var entity in entities)
{
@@ -165,7 +165,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if (cell == null)
{
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Cell missing..."));
return;
@@ -173,7 +173,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
if (cell.CurrentCharge < EnergyPerUse)
{
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Machines/button.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
_notifyManager.PopupMessage(Owner, user, _localizationManager.GetString("Dead cell..."));
return;
}
@@ -205,7 +205,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
return false;
}
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/items/weapons/pistol_magin.ogg", Owner);
EntitySystem.Get<AudioSystem>().PlayFromEntity("/Audio/Items/pistol_magin.ogg", Owner);
Dirty();
@@ -236,7 +236,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Melee
cell.Owner.Transform.GridPosition = user.Transform.GridPosition;
}
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/items/weapons/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
EntitySystem.Get<AudioSystem>().PlayAtCoords("/Audio/Items/pistol_magout.ogg", Owner.Transform.GridPosition, AudioHelpers.WithVariation(0.25f));
}
public void Examine(FormattedMessage message, bool inDetailsRange)