Re-organizing the Resources folder. Part 1. (#1234)
* First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule
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@@ -87,7 +87,7 @@ namespace Content.Server.GameObjects.Components.VendingMachines
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if (!string.IsNullOrEmpty(_spriteName))
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{
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var spriteComponent = Owner.GetComponent<SpriteComponent>();
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const string vendingMachineRSIPath = "Buildings/VendingMachines/{0}.rsi";
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const string vendingMachineRSIPath = "Constructible/Power/VendingMachines/{0}.rsi";
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spriteComponent.BaseRSIPath = string.Format(vendingMachineRSIPath, _spriteName);
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}
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