Re-organizing the Resources folder. Part 1. (#1234)
* First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule
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@@ -55,8 +55,8 @@ namespace Content.Server.GameObjects.Components.Mobs
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{
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status.ChangeStatusEffectIcon(StatusEffect.Buckled,
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Buckled
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? "/Textures/Mob/UI/Buckle/buckled.png"
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: "/Textures/Mob/UI/Buckle/unbuckled.png");
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? "/Textures/Interface/StatusEffects/Buckle/buckled.png"
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: "/Textures/Interface/StatusEffects/Buckle/unbuckled.png");
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}
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}
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