Re-organizing the Resources folder. Part 1. (#1234)
* First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule
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@@ -46,7 +46,7 @@ namespace Content.Client.UserInterface
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//Get section header font
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var cache = IoCManager.Resolve<IResourceCache>();
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var inputManager = IoCManager.Resolve<IInputManager>();
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Font headerFont = new VectorFont(cache.GetResource<FontResource>("/Nano/NotoSans/NotoSans-Regular.ttf"), _headerFontSize);
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Font headerFont = new VectorFont(cache.GetResource<FontResource>("/Textures/Interface/Nano/NotoSans/NotoSans-Regular.ttf"), _headerFontSize);
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var scrollContainer = new ScrollContainer();
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scrollContainer.AddChild(VBox = new VBoxContainer());
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