Re-organizing the Resources folder. Part 1. (#1234)
* First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule
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@@ -35,8 +35,8 @@ namespace Content.Client.UserInterface
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var panel = new StyleBoxTexture
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{
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Texture = ResC.GetTexture(isRightHand
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? "/Nano/item_status_right.svg.96dpi.png"
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: "/Nano/item_status_left.svg.96dpi.png")
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? "/Textures/Interface/Nano/item_status_right.svg.96dpi.png"
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: "/Textures/Interface/Nano/item_status_left.svg.96dpi.png")
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};
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panel.SetContentMarginOverride(StyleBox.Margin.Vertical, 4);
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panel.SetContentMarginOverride(StyleBox.Margin.Horizontal, 6);
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