Re-organizing the Resources folder. Part 1. (#1234)

* First commit

* Lockers

* Lockers electric boogaloo

* Crates and Lockers

* Almost finishing the Textures folder

* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects

* dont know what happened here

* Commit before merge

* re-organizing

* Lockers broken

* Commit before merge

* Submodule

* renaming

* Fixing most issues

* forgot these ones

* Updating submodule

* typo

* Fixing some paths

* fixing some paths

* updating submodule

* (hopefully) fixing the submodule
This commit is contained in:
AJCM-git
2020-07-07 13:19:00 -04:00
committed by GitHub
parent 39290cffaa
commit ae41d03ec6
5594 changed files with 6524 additions and 6481 deletions

View File

@@ -111,12 +111,12 @@ namespace Content.Client.UserInterface
RootControl = new LayoutContainer();
LayoutContainer.SetAnchorPreset(RootControl, LayoutContainer.LayoutPreset.Wide);
var escapeTexture = _resourceCache.GetTexture("/Textures/UserInterface/hamburger.svg.96dpi.png");
var characterTexture = _resourceCache.GetTexture("/Textures/UserInterface/character.svg.96dpi.png");
var inventoryTexture = _resourceCache.GetTexture("/Textures/UserInterface/inventory.svg.96dpi.png");
var craftingTexture = _resourceCache.GetTexture("/Textures/UserInterface/hammer.svg.96dpi.png");
var tutorialTexture = _resourceCache.GetTexture("/Textures/UserInterface/students-cap.svg.96dpi.png");
var sandboxTexture = _resourceCache.GetTexture("/Textures/UserInterface/sandbox.svg.96dpi.png");
var escapeTexture = _resourceCache.GetTexture("/Textures/Interface/hamburger.svg.96dpi.png");
var characterTexture = _resourceCache.GetTexture("/Textures/Interface/character.svg.96dpi.png");
var inventoryTexture = _resourceCache.GetTexture("/Textures/Interface/inventory.svg.96dpi.png");
var craftingTexture = _resourceCache.GetTexture("/Textures/Interface/hammer.svg.96dpi.png");
var tutorialTexture = _resourceCache.GetTexture("/Textures/Interface/students-cap.svg.96dpi.png");
var sandboxTexture = _resourceCache.GetTexture("/Textures/Interface/sandbox.svg.96dpi.png");
_topButtonsContainer = new HBoxContainer
{