Re-organizing the Resources folder. Part 1. (#1234)

* First commit

* Lockers

* Lockers electric boogaloo

* Crates and Lockers

* Almost finishing the Textures folder

* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects

* dont know what happened here

* Commit before merge

* re-organizing

* Lockers broken

* Commit before merge

* Submodule

* renaming

* Fixing most issues

* forgot these ones

* Updating submodule

* typo

* Fixing some paths

* fixing some paths

* updating submodule

* (hopefully) fixing the submodule
This commit is contained in:
AJCM-git
2020-07-07 13:19:00 -04:00
committed by GitHub
parent 39290cffaa
commit ae41d03ec6
5594 changed files with 6524 additions and 6481 deletions

View File

@@ -576,7 +576,7 @@ namespace Content.Client.GameObjects.EntitySystems
new TextureRect
{
Texture = IoCManager.Resolve<IResourceCache>()
.GetTexture("/Textures/UserInterface/VerbIcons/group.svg.96dpi.png"),
.GetTexture("/Textures/Interface/VerbIcons/group.svg.96dpi.png"),
Stretch = TextureRect.StretchMode.KeepCentered,
}
}