Re-organizing the Resources folder. Part 1. (#1234)
* First commit * Lockers * Lockers electric boogaloo * Crates and Lockers * Almost finishing the Textures folder * Updating texture paths. Reminder to fix: * Lockers * Windows * Vending Machines * APC * Catwalks * Bedsheets and Cloaks * Status effects * dont know what happened here * Commit before merge * re-organizing * Lockers broken * Commit before merge * Submodule * renaming * Fixing most issues * forgot these ones * Updating submodule * typo * Fixing some paths * fixing some paths * updating submodule * (hopefully) fixing the submodule
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@@ -576,7 +576,7 @@ namespace Content.Client.GameObjects.EntitySystems
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new TextureRect
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{
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Texture = IoCManager.Resolve<IResourceCache>()
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.GetTexture("/Textures/UserInterface/VerbIcons/group.svg.96dpi.png"),
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.GetTexture("/Textures/Interface/VerbIcons/group.svg.96dpi.png"),
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Stretch = TextureRect.StretchMode.KeepCentered,
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}
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}
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