Removes the default announcement sound from Salvage (#7517)
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@@ -293,9 +293,9 @@ namespace Content.Server.Salvage
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return true;
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return true;
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}
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}
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private void Report(string messageKey) =>
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private void Report(string messageKey) =>
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_chatManager.DispatchStationAnnouncement(Loc.GetString(messageKey), Loc.GetString("salvage-system-announcement-source"), colorOverride: Color.Orange);
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_chatManager.DispatchStationAnnouncement(Loc.GetString(messageKey), Loc.GetString("salvage-system-announcement-source"), colorOverride: Color.Orange, playDefaultSound: false);
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private void Report(string messageKey, params (string, object)[] args) =>
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private void Report(string messageKey, params (string, object)[] args) =>
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_chatManager.DispatchStationAnnouncement(Loc.GetString(messageKey, args), Loc.GetString("salvage-system-announcement-source"), colorOverride: Color.Orange);
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_chatManager.DispatchStationAnnouncement(Loc.GetString(messageKey, args), Loc.GetString("salvage-system-announcement-source"), colorOverride: Color.Orange, playDefaultSound: false);
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private void Transition(SalvageMagnetComponent magnet, TimeSpan currentTime)
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private void Transition(SalvageMagnetComponent magnet, TimeSpan currentTime)
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{
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{
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