Add Job preference tests (#28625)
* Misc Job related changes * Add JobTest * A * Aa * Lets not confuse the yaml linter * fixes * a
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@@ -62,8 +62,8 @@ public sealed class NukeOpsTest
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await pair.RunTicksSync(5);
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// Opt into the nukies role.
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await pair.SetAntagPref("NukeopsCommander", true);
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await pair.SetAntagPref(dummies[1].UserId, "NukeopsMedic", true);
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await pair.SetAntagPreference("NukeopsCommander", true);
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await pair.SetAntagPreference( "NukeopsMedic", true, dummies[1].UserId);
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// Initially, the players have no attached entities
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Assert.That(pair.Player?.AttachedEntity, Is.Null);
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@@ -236,8 +236,6 @@ public sealed class NukeOpsTest
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}
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ticker.SetGamePreset((GamePresetPrototype?)null);
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await pair.SetAntagPref("NukeopsCommander", false);
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await pair.SetAntagPref(dummies[1].UserId, "NukeopsMedic", false);
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await pair.CleanReturnAsync();
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}
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}
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