Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853)
* Syndicate thief, spy, medic * Fixes description for nukies * update description for uplink * Implement the radial menu * forgot these were necessary to push lol --------- Co-authored-by: plykiya <plykiya@protonmail.com>
This commit is contained in:
@@ -0,0 +1,29 @@
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Shared.Ghost.Roles.Components
|
||||
{
|
||||
/// <summary>
|
||||
/// Allows a ghost to take this role, spawning a new entity.
|
||||
/// </summary>
|
||||
[RegisterComponent, EntityCategory("Spawner")]
|
||||
public sealed partial class GhostRoleMobSpawnerComponent : Component
|
||||
{
|
||||
[DataField]
|
||||
public bool DeleteOnSpawn = true;
|
||||
|
||||
[DataField]
|
||||
public int AvailableTakeovers = 1;
|
||||
|
||||
[ViewVariables]
|
||||
public int CurrentTakeovers = 0;
|
||||
|
||||
[DataField]
|
||||
public EntProtoId? Prototype;
|
||||
|
||||
/// <summary>
|
||||
/// If this ghostrole spawner has multiple selectable ghostrole prototypes.
|
||||
/// </summary>
|
||||
[DataField]
|
||||
public List<string> SelectablePrototypes = [];
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user