FIXED: Chemistry JSON dump tool and companion GitHub Action (#6222)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
This commit is contained in:
70
Content.Server/GuideGenerator/ChemistryJsonGenerator.cs
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70
Content.Server/GuideGenerator/ChemistryJsonGenerator.cs
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using System;
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using System.IO;
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using System.Linq;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using Content.Shared.Chemistry.Reaction;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Damage;
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using Content.Shared.FixedPoint;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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namespace Content.Server.GuideGenerator;
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public class ChemistryJsonGenerator
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{
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public static void PublishJson(StreamWriter file)
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{
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var prototype = IoCManager.Resolve<IPrototypeManager>();
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var prototypes =
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prototype
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.EnumeratePrototypes<ReagentPrototype>()
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.Where(x => !x.Abstract)
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.Select(x => new ReagentEntry(x))
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.ToDictionary(x => x.Id, x => x);
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var reactions =
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prototype
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.EnumeratePrototypes<ReactionPrototype>()
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.Where(x => x.Products.Count != 0);
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foreach (var reaction in reactions)
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{
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foreach (var product in reaction.Products.Keys)
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{
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prototypes[product].Recipes.Add(reaction.ID);
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}
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}
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var serializeOptions = new JsonSerializerOptions
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{
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WriteIndented = true,
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Converters =
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{
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new UniversalJsonConverter<ReagentEffect>(),
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new UniversalJsonConverter<ReagentEffectCondition>(),
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new UniversalJsonConverter<ReagentEffectsEntry>(),
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new UniversalJsonConverter<DamageSpecifier>(),
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new FixedPointJsonConverter()
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}
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};
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file.Write(JsonSerializer.Serialize(prototypes, serializeOptions));
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}
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public class FixedPointJsonConverter : JsonConverter<FixedPoint2>
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{
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public override void Write(Utf8JsonWriter writer, FixedPoint2 value, JsonSerializerOptions options)
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{
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writer.WriteNumberValue(value.Float());
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}
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public override FixedPoint2 Read(ref Utf8JsonReader reader, Type objectType, JsonSerializerOptions options)
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{
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// Throwing a NotSupportedException here allows the error
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// message to provide path information.
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throw new NotSupportedException();
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}
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}
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}
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36
Content.Server/GuideGenerator/ReactionJsonGenerator.cs
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36
Content.Server/GuideGenerator/ReactionJsonGenerator.cs
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using System.IO;
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using System.Linq;
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using System.Text.Json;
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using Content.Shared.Chemistry.Reaction;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.FixedPoint;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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namespace Content.Server.GuideGenerator;
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public class ReactionJsonGenerator
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{
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public static void PublishJson(StreamWriter file)
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{
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var prototype = IoCManager.Resolve<IPrototypeManager>();
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var reactions =
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prototype
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.EnumeratePrototypes<ReactionPrototype>()
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.Select(x => new ReactionEntry(x))
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.ToDictionary(x => x.Id, x => x);
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var serializeOptions = new JsonSerializerOptions
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{
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WriteIndented = true,
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Converters =
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{
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new UniversalJsonConverter<ReagentEffect>(),
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}
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};
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file.Write(JsonSerializer.Serialize(reactions, serializeOptions));
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}
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}
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96
Content.Server/GuideGenerator/ReagentEntry.cs
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96
Content.Server/GuideGenerator/ReagentEntry.cs
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.Json.Serialization;
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using Content.Server.Body.Components;
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using Content.Shared.Chemistry.Reaction;
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using Content.Shared.Chemistry.Reagent;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.GuideGenerator;
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public class ReagentEntry
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{
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[JsonPropertyName("id")]
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public string Id { get; }
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[JsonPropertyName("name")]
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public string Name { get; }
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[JsonPropertyName("group")]
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public string Group { get; }
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[JsonPropertyName("desc")]
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public string Description { get; }
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[JsonPropertyName("physicalDesc")]
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public string PhysicalDescription { get; }
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[JsonPropertyName("color")]
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public string SubstanceColor { get; }
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[JsonPropertyName("recipes")]
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public List<string> Recipes { get; } = new();
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[JsonPropertyName("metabolisms")]
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public Dictionary<string, ReagentEffectsEntry>? Metabolisms { get; }
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public ReagentEntry(ReagentPrototype proto)
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{
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Id = proto.ID;
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Name = proto.Name;
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Group = proto.Group;
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Description = proto.Description;
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PhysicalDescription = proto.PhysicalDescription;
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SubstanceColor = proto.SubstanceColor.ToHex();
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Metabolisms = proto.Metabolisms;
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}
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}
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public class ReactionEntry
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{
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[JsonPropertyName("id")]
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public string Id { get; }
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[JsonPropertyName("name")]
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public string Name { get; }
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[JsonPropertyName("reactants")]
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public Dictionary<string, ReactantEntry> Reactants { get; }
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[JsonPropertyName("products")]
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public Dictionary<string, float> Products { get; }
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[JsonPropertyName("effects")]
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public List<ReagentEffect> Effects { get; }
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public ReactionEntry(ReactionPrototype proto)
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{
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Id = proto.ID;
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Name = proto.Name;
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Reactants =
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proto.Reactants
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.Select(x => KeyValuePair.Create(x.Key, new ReactantEntry(x.Value.Amount.Float(), x.Value.Catalyst)))
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.ToDictionary(x => x.Key, x => x.Value);
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Products =
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proto.Products
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.Select(x => KeyValuePair.Create(x.Key, x.Value.Float()))
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.ToDictionary(x => x.Key, x => x.Value);
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Effects = proto.Effects;
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}
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}
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public class ReactantEntry
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{
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[JsonPropertyName("amount")]
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public float Amount { get; }
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[JsonPropertyName("catalyst")]
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public bool Catalyst { get; }
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public ReactantEntry(float amnt, bool cata)
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{
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Amount = amnt;
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Catalyst = cata;
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}
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}
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102
Content.Server/GuideGenerator/UniversalJsonConverter.cs
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102
Content.Server/GuideGenerator/UniversalJsonConverter.cs
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Content.Server.GuideGenerator
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{
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// This class is used as a shim to help do polymorphic serialization of objects into JSON
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// (serializing objects that inherit abstract base classes or interfaces) since
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// System.Text.Json (our new JSON solution) doesn't support that while Newtonsoft.Json (our old
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// solution) does.
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public class UniversalJsonConverter<T> : JsonConverter<T>
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{
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// This converter can only convert types that are T or descend from T.
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public override bool CanConvert(Type typeToConvert)
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{
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return typeof(T).IsAssignableFrom(typeToConvert);
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}
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// We don't support deserialization right now. In order to do so, we'd need to bundle a
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// field like "$type" with our objects so they'd be reserialized into the correct base class
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// but that presents a security hazard.
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public override T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
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{
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// Throwing a NotImplementedException here allows the Utf8JsonReader to provide
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// an error message that provides the specific JSON path of the problematic object
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// rather than a generic error message. At least in theory. Haven't tested that.
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throw new NotImplementedException();
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}
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// The bread and butter. Deserialize an object of parameter type T.
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// This method is automatically called when the JSON writer finds an object of a type
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// where we've registered this class as its converter using the [JsonConverter(...)] attribute
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public override void Write(Utf8JsonWriter writer, T obj, JsonSerializerOptions options)
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{
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// If the object is null, don't include it.
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if (obj is null)
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{
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writer.WriteNullValue();
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return;
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}
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// Use reflection to get a list of fields and properties on the object we're serializing.
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// Using obj.GetType() here instead of typeof(T) allows us to get the true base class rather
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// than the abstract ancestor, even if we're parameterized with that abstract class.
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FieldInfo[] fields = obj.GetType().GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
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PropertyInfo[] properties = obj.GetType().GetProperties(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
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// Since the JSON writer will have already written the field name, we need to write the object itself.
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// Since we only use this class to serialize complex objects, we know we'll be writing a JSON object, so open one.
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writer.WriteStartObject();
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// For each field, try to write it into the object.
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foreach (FieldInfo field in fields)
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{
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// If the field has a [JsonIgnore] attribute, skip it
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if (Attribute.GetCustomAttribute(field, typeof(JsonIgnoreAttribute), true) != null) continue;
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// exclude fields that are compiler autogenerated like "__BackingField" fields
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if (Attribute.GetCustomAttribute(field, typeof(System.Runtime.CompilerServices.CompilerGeneratedAttribute), true) != null) continue;
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// If the field has a [JsonPropertyName] attribute, get the property name. Otherwise, use the field name.
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JsonPropertyNameAttribute? attr = (JsonPropertyNameAttribute?) Attribute.GetCustomAttribute(field, typeof(JsonPropertyNameAttribute), true);
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string name = attr == null ? field.Name : attr.Name;
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// Write a new key/value pair into the JSON object itself.
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WriteKV(writer, name, field.GetValue(obj), options);
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}
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// Repeat the same process for each property.
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foreach (PropertyInfo prop in properties)
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{
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// If the field has a [JsonIgnore] attribute, skip it
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if (Attribute.GetCustomAttribute(prop, typeof(JsonIgnoreAttribute), true) != null) continue;
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// If the property has a [JsonPropertyName] attribute, get the property name. Otherwise, use the property name.
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JsonPropertyNameAttribute? attr = (JsonPropertyNameAttribute?) Attribute.GetCustomAttribute(prop, typeof(JsonPropertyNameAttribute), true);
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string name = attr == null ? prop.Name : attr.Name;
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// Write a new key/value pair into the JSON object itself.
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WriteKV(writer, name, prop.GetValue(obj), options);
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}
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// Close the object, we're done!
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writer.WriteEndObject();
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}
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// This is a little utility method to write a key/value pair inside a JSON object.
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// It's used for all the actual writing.
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public void WriteKV(Utf8JsonWriter writer, string key, object? obj, JsonSerializerOptions options)
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{
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// First, write the property name
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writer.WritePropertyName(key);
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// Then, recurse. This ensures that primitive values will be written directly, while
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// more complex values can use any custom converters we've registered (like this one.)
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JsonSerializer.Serialize(writer, obj, options);
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}
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}
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}
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