replace apc panel with wires panel (#14832)
@@ -1,10 +1,5 @@
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using Content.Shared.APC;
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||||
using JetBrains.Annotations;
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||||
using Robust.Client.GameObjects;
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||||
using Robust.Client.State;
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||||
using Robust.Shared.GameObjects;
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||||
using Robust.Shared.IoC;
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||||
using Robust.Shared.Maths;
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||||
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||||
namespace Content.Client.Power.APC
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{
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||||
@@ -15,32 +10,6 @@ namespace Content.Client.Power.APC
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||||
public static readonly Color FullColor = Color.FromHex("#3db83b");
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||||
public static readonly Color EmagColor = Color.FromHex("#1f48d6");
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||||
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[UsedImplicitly]
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||||
[Obsolete("Subscribe to your component being initialised instead.")]
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||||
public override void InitializeEntity(EntityUid entity)
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||||
{
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||||
base.InitializeEntity(entity);
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||||
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||||
var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<SpriteComponent>(entity);
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||||
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||||
sprite.LayerMapSet(Layers.Panel, sprite.AddLayerState("apc0"));
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sprite.LayerMapSet(Layers.ChargeState, sprite.AddLayerState("apco3-0"));
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sprite.LayerSetShader(Layers.ChargeState, "unshaded");
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||||
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||||
sprite.LayerMapSet(Layers.Lock, sprite.AddLayerState("apcox-0"));
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||||
sprite.LayerSetShader(Layers.Lock, "unshaded");
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||||
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||||
sprite.LayerMapSet(Layers.Equipment, sprite.AddLayerState("apco0-3"));
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||||
sprite.LayerSetShader(Layers.Equipment, "unshaded");
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||||
sprite.LayerMapSet(Layers.Lighting, sprite.AddLayerState("apco1-3"));
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||||
sprite.LayerSetShader(Layers.Lighting, "unshaded");
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||||
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||||
sprite.LayerMapSet(Layers.Environment, sprite.AddLayerState("apco2-3"));
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||||
sprite.LayerSetShader(Layers.Environment, "unshaded");
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||||
}
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||||
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||||
[Obsolete("Subscribe to AppearanceChangeEvent instead.")]
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public override void OnChangeData(AppearanceComponent component)
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{
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@@ -48,36 +17,8 @@ namespace Content.Client.Power.APC
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var ent = IoCManager.Resolve<IEntityManager>();
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var sprite = ent.GetComponent<SpriteComponent>(component.Owner);
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if (component.TryGetData<ApcPanelState>(ApcVisuals.PanelState, out var panelState))
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{
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switch (panelState)
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{
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case ApcPanelState.Closed:
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sprite.LayerSetState(Layers.Panel, "apc0");
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break;
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case ApcPanelState.Open:
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sprite.LayerSetState(Layers.Panel, "apcframe");
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break;
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}
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}
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if (component.TryGetData<ApcChargeState>(ApcVisuals.ChargeState, out var chargeState))
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{
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switch (chargeState)
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{
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case ApcChargeState.Lack:
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sprite.LayerSetState(Layers.ChargeState, "apco3-0");
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break;
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case ApcChargeState.Charging:
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sprite.LayerSetState(Layers.ChargeState, "apco3-1");
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break;
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case ApcChargeState.Full:
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sprite.LayerSetState(Layers.ChargeState, "apco3-2");
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break;
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case ApcChargeState.Emag:
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sprite.LayerSetState(Layers.ChargeState, "emag-unlit");
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break;
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}
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if (ent.TryGetComponent(component.Owner, out SharedPointLightComponent? light))
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{
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light.Color = chargeState switch
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@@ -90,20 +31,15 @@ namespace Content.Client.Power.APC
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};
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}
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}
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else
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{
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sprite.LayerSetState(Layers.ChargeState, "apco3-0");
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}
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}
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enum Layers : byte
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enum ApcVisualLayers : byte
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{
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ChargeState,
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Lock,
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Equipment,
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Lighting,
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Environment,
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Panel,
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}
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}
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}
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@@ -1,41 +1,12 @@
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using System.Threading.Tasks;
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using Content.IntegrationTests.Tests.Interaction;
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using Content.Server.Power.Components;
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using Content.Shared.Wires;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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namespace Content.IntegrationTests.Tests.Construction.Interaction;
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public sealed class PanelScrewing : InteractionTest
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{
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[Test]
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public async Task ApcPanel()
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{
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await SpawnTarget("APCBasic");
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var comp = Comp<ApcComponent>();
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// Open & close panel
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Assert.That(comp.IsApcOpen, Is.False);
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await Interact(Screw);
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Assert.That(comp.IsApcOpen, Is.True);
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await Interact(Screw);
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Assert.That(comp.IsApcOpen, Is.False);
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// Interrupted DoAfters
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await Interact(Screw, awaitDoAfters: false);
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await CancelDoAfters();
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Assert.That(comp.IsApcOpen, Is.False);
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await Interact(Screw);
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Assert.That(comp.IsApcOpen, Is.True);
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await Interact(Screw, awaitDoAfters: false);
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await CancelDoAfters();
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Assert.That(comp.IsApcOpen, Is.True);
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await Interact(Screw);
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Assert.That(comp.IsApcOpen, Is.False);
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}
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// Test wires panel on both airlocks & tcomms servers. These both use the same component, but comms may have
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// conflicting interactions due to encryption key removal interactions.
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[Test]
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@@ -1,51 +0,0 @@
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using Content.Server.Power.Components;
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using Content.Shared.Construction;
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using Content.Shared.Examine;
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using JetBrains.Annotations;
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namespace Content.Server.Construction.Conditions
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{
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[UsedImplicitly]
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[DataDefinition]
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public sealed class ApcPanel : IGraphCondition
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{
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[DataField("open")] public bool Open { get; private set; } = true;
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public bool Condition(EntityUid uid, IEntityManager entityManager)
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{
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if (!entityManager.TryGetComponent(uid, out ApcComponent? apc))
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return true;
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return apc.IsApcOpen == Open;
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}
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public bool DoExamine(ExaminedEvent args)
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{
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var entity = args.Examined;
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out ApcComponent? apc)) return false;
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switch (Open)
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{
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case true when !apc.IsApcOpen:
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args.PushMarkup(Loc.GetString("construction-examine-condition-apc-open"));
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return true;
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case false when apc.IsApcOpen:
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args.PushMarkup(Loc.GetString("construction-examine-condition-apc-close"));
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return true;
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}
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return false;
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}
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public IEnumerable<ConstructionGuideEntry> GenerateGuideEntry()
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{
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yield return new ConstructionGuideEntry()
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{
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Localization = Open
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? "construction-step-condition-apc-open"
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: "construction-step-condition-apc-close"
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};
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}
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}
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}
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@@ -14,12 +14,6 @@ public sealed class ApcComponent : BaseApcNetComponent
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public ApcChargeState LastChargeState;
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public TimeSpan LastChargeStateTime;
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/// <summary>
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/// Is the panel open for this entity's APC?
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/// </summary>
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[DataField("open")]
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public bool IsApcOpen { get; set; }
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[ViewVariables]
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public ApcExternalPowerState LastExternalState;
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public TimeSpan LastUiUpdate;
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@@ -41,11 +35,4 @@ public sealed class ApcComponent : BaseApcNetComponent
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{
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apcNet.RemoveApc(this);
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}
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[DataField("screwdriverOpenSound")]
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public SoundSpecifier ScrewdriverOpenSound = new SoundPathSpecifier("/Audio/Machines/screwdriveropen.ogg");
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[DataField("screwdriverCloseSound")]
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public SoundSpecifier ScrewdriverCloseSound = new SoundPathSpecifier("/Audio/Machines/screwdriverclose.ogg");
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}
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@@ -5,19 +5,12 @@ using Content.Server.Power.Pow3r;
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using Content.Shared.Access.Components;
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using Content.Shared.Access.Systems;
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using Content.Shared.APC;
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using Content.Shared.DoAfter;
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using Content.Shared.Emag.Components;
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using Content.Shared.Emag.Systems;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Power;
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using Content.Shared.Tools;
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using Content.Shared.Tools.Components;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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using Robust.Shared.Timing;
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namespace Content.Server.Power.EntitySystems
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@@ -26,15 +19,12 @@ namespace Content.Server.Power.EntitySystems
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internal sealed class ApcSystem : EntitySystem
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{
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[Dependency] private readonly AccessReaderSystem _accessReader = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly SharedToolSystem _toolSystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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private const float ScrewTime = 2f;
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public override void Initialize()
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{
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base.Initialize();
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@@ -47,10 +37,6 @@ namespace Content.Server.Power.EntitySystems
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SubscribeLocalEvent<ApcComponent, ApcToggleMainBreakerMessage>(OnToggleMainBreaker);
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SubscribeLocalEvent<ApcComponent, GotEmaggedEvent>(OnEmagged);
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SubscribeLocalEvent<ApcComponent, ApcToolFinishedEvent>(OnToolFinished);
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SubscribeLocalEvent<ApcComponent, InteractUsingEvent>(OnInteractUsing);
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SubscribeLocalEvent<ApcComponent, ExaminedEvent>(OnExamine);
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SubscribeLocalEvent<ApcComponent, EmpPulseEvent>(OnEmpPulse);
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}
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@@ -93,7 +79,7 @@ namespace Content.Server.Power.EntitySystems
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}
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else
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{
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_popupSystem.PopupCursor(Loc.GetString("apc-component-insufficient-access"),
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||||
_popup.PopupCursor(Loc.GetString("apc-component-insufficient-access"),
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args.Session, PopupType.Medium);
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}
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}
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@@ -107,7 +93,7 @@ namespace Content.Server.Power.EntitySystems
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battery.CanDischarge = apc.MainBreakerEnabled;
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UpdateUIState(uid, apc);
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SoundSystem.Play(apc.OnReceiveMessageSound.GetSound(), Filter.Pvs(uid), uid, AudioParams.Default.WithVolume(-2f));
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||||
_audio.PlayPvs(apc.OnReceiveMessageSound, uid, AudioParams.Default.WithVolume(-2f));
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||||
}
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||||
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private void OnEmagged(EntityUid uid, ApcComponent comp, ref GotEmaggedEvent args)
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@@ -123,18 +109,13 @@ namespace Content.Server.Power.EntitySystems
|
||||
if (!Resolve(uid, ref apc, ref battery))
|
||||
return;
|
||||
|
||||
if (TryComp(uid, out AppearanceComponent? appearance))
|
||||
{
|
||||
UpdatePanelAppearance(uid, appearance, apc);
|
||||
}
|
||||
|
||||
var newState = CalcChargeState(uid, battery.NetworkBattery);
|
||||
if (newState != apc.LastChargeState && apc.LastChargeStateTime + ApcComponent.VisualsChangeDelay < _gameTiming.CurTime)
|
||||
{
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||||
apc.LastChargeState = newState;
|
||||
apc.LastChargeStateTime = _gameTiming.CurTime;
|
||||
|
||||
if (appearance != null)
|
||||
if (TryComp(uid, out AppearanceComponent? appearance))
|
||||
{
|
||||
_appearance.SetData(uid, ApcVisuals.ChargeState, newState, appearance);
|
||||
}
|
||||
@@ -164,7 +145,7 @@ namespace Content.Server.Power.EntitySystems
|
||||
(int) MathF.Ceiling(battery.CurrentSupply), apc.LastExternalState,
|
||||
battery.AvailableSupply / battery.Capacity);
|
||||
|
||||
_userInterfaceSystem.TrySetUiState(uid, ApcUiKey.Key, state, ui: ui);
|
||||
_ui.TrySetUiState(uid, ApcUiKey.Key, state, ui: ui);
|
||||
}
|
||||
|
||||
private ApcChargeState CalcChargeState(EntityUid uid, PowerState.Battery battery)
|
||||
@@ -197,51 +178,6 @@ namespace Content.Server.Power.EntitySystems
|
||||
return ApcExternalPowerState.Good;
|
||||
}
|
||||
|
||||
public static ApcPanelState GetPanelState(ApcComponent apc)
|
||||
{
|
||||
if (apc.IsApcOpen)
|
||||
return ApcPanelState.Open;
|
||||
else
|
||||
return ApcPanelState.Closed;
|
||||
}
|
||||
|
||||
private void OnInteractUsing(EntityUid uid, ApcComponent component, InteractUsingEvent args)
|
||||
{
|
||||
if (!EntityManager.TryGetComponent(args.Used, out ToolComponent? tool))
|
||||
return;
|
||||
|
||||
if (_toolSystem.UseTool(args.Used, args.User, uid, ScrewTime, "Screwing", new ApcToolFinishedEvent(), toolComponent:tool))
|
||||
args.Handled = true;
|
||||
}
|
||||
|
||||
private void OnToolFinished(EntityUid uid, ApcComponent component, ApcToolFinishedEvent args)
|
||||
{
|
||||
if (args.Cancelled)
|
||||
return;
|
||||
|
||||
component.IsApcOpen = !component.IsApcOpen;
|
||||
UpdatePanelAppearance(uid, apc: component);
|
||||
|
||||
// this will play on top of the normal screw driver tool sound.
|
||||
var sound = component.IsApcOpen ? component.ScrewdriverOpenSound : component.ScrewdriverCloseSound;
|
||||
_audio.PlayPvs(sound, uid);
|
||||
}
|
||||
|
||||
private void UpdatePanelAppearance(EntityUid uid, AppearanceComponent? appearance = null, ApcComponent? apc = null)
|
||||
{
|
||||
if (!Resolve(uid, ref appearance, ref apc, false))
|
||||
return;
|
||||
|
||||
_appearance.SetData(uid, ApcVisuals.PanelState, GetPanelState(apc), appearance);
|
||||
}
|
||||
|
||||
private void OnExamine(EntityUid uid, ApcComponent component, ExaminedEvent args)
|
||||
{
|
||||
args.PushMarkup(Loc.GetString(component.IsApcOpen
|
||||
? "apc-component-on-examine-panel-open"
|
||||
: "apc-component-on-examine-panel-closed"));
|
||||
}
|
||||
|
||||
private void OnEmpPulse(EntityUid uid, ApcComponent component, ref EmpPulseEvent args)
|
||||
{
|
||||
if (component.MainBreakerEnabled)
|
||||
|
||||
@@ -9,24 +9,6 @@ namespace Content.Shared.APC
|
||||
/// APC lights/HUD.
|
||||
/// </summary>
|
||||
ChargeState,
|
||||
|
||||
/// <summary>
|
||||
/// APC frame.
|
||||
/// </summary>
|
||||
PanelState
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum ApcPanelState
|
||||
{
|
||||
/// <summary>
|
||||
/// APC is closed.
|
||||
/// </summary>
|
||||
Closed,
|
||||
/// <summary>
|
||||
/// APC opened.
|
||||
/// </summary>
|
||||
Open
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
|
||||
@@ -11,7 +11,7 @@ public sealed class WiresPanelComponent : Component
|
||||
/// <summary>
|
||||
/// Is the panel open for this entity's wires?
|
||||
/// </summary>
|
||||
[ViewVariables]
|
||||
[DataField("open")]
|
||||
public bool Open;
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -359,7 +359,7 @@
|
||||
description: technologies-electromagnetic-theory-description
|
||||
icon:
|
||||
sprite: Structures/Power/apc.rsi
|
||||
state: apc0
|
||||
state: base
|
||||
requiredPoints: 10000
|
||||
requiredTechnologies:
|
||||
- BasicResearch
|
||||
|
||||
@@ -28,7 +28,25 @@
|
||||
drawdepth: WallMountedItems
|
||||
netsync: false
|
||||
sprite: Structures/Power/apc.rsi
|
||||
state: apc0
|
||||
layers:
|
||||
- state: base
|
||||
- state: powered-1
|
||||
shader: unshaded
|
||||
map: ["enum.ApcVisualLayers.ChargeState"]
|
||||
- state: apcox-0
|
||||
shader: unshaded
|
||||
map: ["enum.ApcVisualLayers.Lock"]
|
||||
- state: apco0-3
|
||||
shader: unshaded
|
||||
map: ["enum.ApcVisualLayers.Equipment"]
|
||||
- state: apco1-3
|
||||
shader: unshaded
|
||||
map: ["enum.ApcVisualLayers.Lighting"]
|
||||
- state: apco2-3
|
||||
shader: unshaded
|
||||
map: ["enum.ApcVisualLayers.Environment"]
|
||||
- state: panel
|
||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: ApcVisualizer
|
||||
@@ -69,6 +87,18 @@
|
||||
supplyRampTolerance: 1000
|
||||
supplyRampRate: 500
|
||||
- type: WallMount
|
||||
- type: Wires
|
||||
BoardName: "APC"
|
||||
LayoutId: APC
|
||||
- type: WiresVisuals
|
||||
- type: GenericVisualizer
|
||||
visuals:
|
||||
enum.ApcVisuals.ChargeState:
|
||||
enum.ApcVisualLayers.ChargeState:
|
||||
Lack: { state: powered-1 }
|
||||
Charging: { state: powered-2 }
|
||||
Full: { state: powered-3 }
|
||||
Emag: { state: emag-unlit }
|
||||
- type: Damageable
|
||||
damageContainer: Inorganic
|
||||
damageModifierSet: StrongMetallic
|
||||
@@ -146,8 +176,7 @@
|
||||
id: APCConstructed
|
||||
suffix: Open
|
||||
components:
|
||||
- type: Apc
|
||||
voltage: Apc
|
||||
- type: WiresPanel
|
||||
open: true
|
||||
|
||||
# APCs in use
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
prototype: APCElectronics
|
||||
amount: 1
|
||||
conditions:
|
||||
- !type:ApcPanel
|
||||
- !type:WirePanel
|
||||
open: true
|
||||
steps:
|
||||
- tool: Prying
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
description: "Area Power Controller (APC). Controls power. In an area."
|
||||
icon:
|
||||
sprite: Structures/Power/apc.rsi
|
||||
state: apc0
|
||||
state: base
|
||||
objectType: Structure
|
||||
placementMode: SnapgridCenter
|
||||
canBuildInImpassable: true
|
||||
|
||||
|
Before Width: | Height: | Size: 370 B After Width: | Height: | Size: 370 B |
@@ -27,7 +27,7 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "apc0"
|
||||
"name": "base"
|
||||
},
|
||||
{
|
||||
"name": "emag-unlit",
|
||||
@@ -78,7 +78,7 @@
|
||||
"name": "apco2-3"
|
||||
},
|
||||
{
|
||||
"name": "apco3-0",
|
||||
"name": "powered-1",
|
||||
"delays": [
|
||||
[
|
||||
1,
|
||||
@@ -87,7 +87,7 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "apco3-1",
|
||||
"name": "powered-2",
|
||||
"delays": [
|
||||
[
|
||||
0.1,
|
||||
@@ -100,7 +100,7 @@
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "apco3-2",
|
||||
"name": "powered-3",
|
||||
"delays": [
|
||||
[
|
||||
1,
|
||||
|
||||
|
Before Width: | Height: | Size: 282 B After Width: | Height: | Size: 282 B |
|
Before Width: | Height: | Size: 434 B After Width: | Height: | Size: 434 B |
|
Before Width: | Height: | Size: 275 B After Width: | Height: | Size: 275 B |