Fix crash with speech bubbles maybe.
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@@ -115,6 +115,11 @@ namespace Content.Client.Chat
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private void Die()
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private void Die()
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{
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{
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if (Disposed)
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{
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return;
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}
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_chatManager.RemoveSpeechBubble(_senderEntity.Uid, this);
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_chatManager.RemoveSpeechBubble(_senderEntity.Uid, this);
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}
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}
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