APC & SMES appearances. (#78)

* CEV-Eris SMES sprite as RSI.

Has been modified so that the light overlay states use alpha blending.

* Add tiny glow to SMES display sprite.

* Appearances work v2

* More WiP

* RoundToLevels works correctly on even level counts now.

* SMES -> Smes because MS guidelines.

* CEV-Eris APC sprite.

* APC visuals.

* Reduce SMES scale again to normal levels.

* Update submodule
This commit is contained in:
Pieter-Jan Briers
2018-07-17 11:39:55 +02:00
committed by GitHub
parent 7629d447aa
commit ad5c82fec9
69 changed files with 1253 additions and 29 deletions

View File

@@ -67,6 +67,7 @@
<Compile Include="GameObjects\Components\Inventory\EquipmentSlotDefinitions.cs" />
<Compile Include="GameObjects\Components\Inventory\InventoryTemplates.cs" />
<Compile Include="GameObjects\Components\Inventory\SharedInventoryComponent.cs" />
<Compile Include="GameObjects\Components\Power\PowerShared.cs" />
<Compile Include="GameObjects\Components\Storage\SharedStorageComponent.cs" />
<Compile Include="GameObjects\ContentNetIDs.cs" />
<Compile Include="GameObjects\PhysicalConstants.cs" />
@@ -100,6 +101,9 @@
<None Include="app.config" />
<None Include="packages.config" />
<Compile Include="Input\ContentKeyFunctions.cs" />
<Compile Include="Utility\ContentHelpers.cs" />
<Compile Include="GameObjects\Components\Power\SharedSmesComponent.cs" />
<Compile Include="GameObjects\Components\Power\SharedApcComponent.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
</Project>