APC & SMES appearances. (#78)
* CEV-Eris SMES sprite as RSI. Has been modified so that the light overlay states use alpha blending. * Add tiny glow to SMES display sprite. * Appearances work v2 * More WiP * RoundToLevels works correctly on even level counts now. * SMES -> Smes because MS guidelines. * CEV-Eris APC sprite. * APC visuals. * Reduce SMES scale again to normal levels. * Update submodule
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@@ -67,6 +67,7 @@
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<Compile Include="GameObjects\Components\Inventory\EquipmentSlotDefinitions.cs" />
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<Compile Include="GameObjects\Components\Inventory\InventoryTemplates.cs" />
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<Compile Include="GameObjects\Components\Inventory\SharedInventoryComponent.cs" />
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<Compile Include="GameObjects\Components\Power\PowerShared.cs" />
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<Compile Include="GameObjects\Components\Storage\SharedStorageComponent.cs" />
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<Compile Include="GameObjects\ContentNetIDs.cs" />
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<Compile Include="GameObjects\PhysicalConstants.cs" />
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@@ -100,6 +101,9 @@
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<None Include="app.config" />
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<None Include="packages.config" />
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<Compile Include="Input\ContentKeyFunctions.cs" />
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<Compile Include="Utility\ContentHelpers.cs" />
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<Compile Include="GameObjects\Components\Power\SharedSmesComponent.cs" />
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<Compile Include="GameObjects\Components\Power\SharedApcComponent.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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</Project>
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