ConGroups are gone. Long live admin flags in content.

This commit is contained in:
Pieter-Jan Briers
2020-10-30 16:06:48 +01:00
parent f04818437d
commit ad58a056d7
62 changed files with 2673 additions and 289 deletions

View File

@@ -0,0 +1,41 @@
#nullable enable
using Content.Shared.Administration;
using Robust.Server.Interfaces.Console;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Administration.Commands
{
[AdminCommand(AdminFlags.Admin)]
public class DeleteEntitiesWithId : IClientCommand
{
public string Command => "deleteewi";
public string Description => "Deletes entities with the specified prototype ID.";
public string Help => $"Usage: {Command} <prototypeID>";
public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args)
{
if (args.Length != 1)
{
shell.SendText(player, Help);
return;
}
var id = args[0].ToLower();
var entityManager = IoCManager.Resolve<IEntityManager>();
var query = new PredicateEntityQuery(e => e.Prototype?.ID.ToLower() == id);
var entities = entityManager.GetEntities(query);
var i = 0;
foreach (var entity in entities)
{
entity.Delete();
i++;
}
shell.SendText(player, $"Deleted all entities with id {id}. Occurrences: {i}");
}
}
}