@@ -35,7 +35,7 @@ public abstract partial class SharedGunSystem
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{
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Act = () => SelectFire(uid, component, nextMode, args.User),
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Text = Loc.GetString("gun-selector-verb", ("mode", GetLocSelector(nextMode))),
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Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/fold.svg.192dpi.png")),
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Icon = new SpriteSpecifier.Texture(new ResourcePath("/Textures/Interface/VerbIcons/fold.svg.192dpi.png")),
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};
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args.Verbs.Add(verb);
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