* content

* catwalks

* fix fucking icons

* finish PR

* +1 room

* fix
This commit is contained in:
Ed
2024-03-04 09:32:33 +03:00
committed by GitHub
parent ce9e13de6a
commit ace8285440
13 changed files with 6817 additions and 45 deletions

View File

@@ -173,7 +173,7 @@ public sealed partial class DungeonJob
if (found)
continue;
_entManager.SpawnEntity("CableApcExtension", _grid.GridTileToLocal(tile));
_entManager.SpawnEntity(gen.Entity, _grid.GridTileToLocal(tile));
}
}
@@ -854,11 +854,11 @@ public sealed partial class DungeonJob
}
var setTiles = new List<(Vector2i, Tile)>();
var tileDef = _tileDefManager["FloorSteel"];
var tileDef = _prototype.Index(gen.Tile);
foreach (var tile in corridorTiles)
{
setTiles.Add((tile, _tile.GetVariantTile((ContentTileDefinition) tileDef, random)));
setTiles.Add((tile, _tile.GetVariantTile(tileDef, random)));
}
grid.SetTiles(setTiles);