Drag changes (#2487)

* Drag changes

* Higlights only show near cursor
* Don't highlight un-droppable entities
* Fixes invalid highlights issue

* Also the scanner

* 2 months fix

* Address reviews

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2021-01-11 22:14:01 +11:00
committed by GitHub
parent 067397c713
commit acb3c72d99
28 changed files with 335 additions and 131 deletions

View File

@@ -35,7 +35,7 @@ namespace Content.Server.GameObjects.Components.Medical
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
[ComponentReference(typeof(SharedMedicalScannerComponent))]
public class MedicalScannerComponent : SharedMedicalScannerComponent, IActivate, IDragDropOn, IDestroyAct
public class MedicalScannerComponent : SharedMedicalScannerComponent, IActivate, IDestroyAct
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
@@ -292,12 +292,7 @@ namespace Content.Server.GameObjects.Components.Medical
}
}
public bool CanDragDropOn(DragDropEventArgs eventArgs)
{
return eventArgs.Dragged.HasComponent<IBody>();
}
public bool DragDropOn(DragDropEventArgs eventArgs)
public override bool DragDropOn(DragDropEventArgs eventArgs)
{
_bodyContainer.Insert(eventArgs.Dragged);
return true;