Drag changes (#2487)
* Drag changes * Higlights only show near cursor * Don't highlight un-droppable entities * Fixes invalid highlights issue * Also the scanner * 2 months fix * Address reviews Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -6,6 +6,7 @@ using Robust.Shared.Interfaces.GameObjects;
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namespace Content.Client.GameObjects.Components.Buckle
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedBuckleComponent))]
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public class BuckleComponent : SharedBuckleComponent
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{
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private bool _buckled;
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