Drag changes (#2487)

* Drag changes

* Higlights only show near cursor
* Don't highlight un-droppable entities
* Fixes invalid highlights issue

* Also the scanner

* 2 months fix

* Address reviews

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2021-01-11 22:14:01 +11:00
committed by GitHub
parent 067397c713
commit acb3c72d99
28 changed files with 335 additions and 131 deletions

View File

@@ -1,6 +1,4 @@
#nullable enable
using Content.Client.GameObjects.Components.Disposal;
using Content.Client.GameObjects.Components.MedicalScanner;
using Content.Shared.GameObjects.Components.Body;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
@@ -11,16 +9,14 @@ namespace Content.Client.GameObjects.Components.Body
[ComponentReference(typeof(IBody))]
public class BodyComponent : SharedBodyComponent, IDraggable
{
public bool CanDrop(CanDropEventArgs eventArgs)
bool IDraggable.CanStartDrag(StartDragDropEventArgs args)
{
if (eventArgs.Target.HasComponent<DisposalUnitComponent>() ||
eventArgs.Target.HasComponent<MedicalScannerComponent>() ||
eventArgs.Target.HasComponent<DisposalMailingUnitComponent>())
{
return true;
}
return true;
}
return false;
public bool CanDrop(CanDropEventArgs args)
{
return true;
}
}
}